Resident Evil Village Gets Rid of Denuvo DRM on Steam

Capcom has quietly removed Denuvo DRM (digital rights management) protection from Resident Evil Village. As per a new report, the controversial anti-tampering tech was removed in the game’s latest update, and it’s no longer listed on its Steam store page. The technology – which is implemented to prevent piracy – is notorious for crippling game performance on PC. The issue was prevalent in Resident Evil Village as well, but Capcom decided to remove the DRM almost two years after its release. Pirates still managed to get the best of Capcom back in 2021, by releasing a cracked version which performed considerably better than the authentic copy.

Capcom has also removed Denuvo from the game’s Steam store page. As such, we are certain that this removal was intentional, and not accidental,” a report by DSOG states. A Crytek leak from 2020 revealed that Denuvo charges game companies based on how long the software is being used in a title, with the highest fee being collected within the first six months.

The cost tends to rapidly go down over time, and most game titles eventually get rid of it — some within weeks, while others such as Resident Evil Village take years. Capcom has followed a similar strategy with its other titles such as Resident Evil 2 and 3 remakes, Devil May Cry 5, and Monster Hunter: World. It will be interesting to see how this DRM-free Resident Evil Village functions overall, given that many PC players had boycotted it due to performance issues.

More recently, Resident Evil Village received a virtual reality mode on the PS VR2 as a free DLC, allowing players to go through the entire game as they once again step into the shoes of protagonist Ethan Winters. It also comes with a dedicated VR tutorial and shooting ranges to master the new format. A demo version is also available to all PS VR2 owners.

Resident Evil 4 Remake Review

Capcom’s latest title Resident Evil 4 (2023) received its Mercenaries Mode free update on April 7, throwing special agent Leon S. Kennedy and other characters into wave-based enemy missions. However, the update also added a bunch of microtransactions to the game’s digital store. In Resident Evil 4, players must collect Spinels by completing missions and exchange them with the Merchant to collect tickets that help upgrade weapons. Now, players who are unwilling to go through that effort can simply pay for those tickets using real money. On Steam, the tickets start at Rs. 169 each, going up to Rs. 409 for a pack of three and Rs. 589 for a pack of five tickets.

Elsewhere, Lily Gao, the voice artist who gave life to Ada Wong in the Resident Evil 4 remake, hit back at the bitter comments she received in regard to her performance. “Being the first Asian actor to portray Ada in the Resident Evil video games is an honour, and I will forever be grateful to our producer and director, for making the decision on authentic representation,” Gao said in an Instagram post, which she previously deactivated in response to the harsh messages. “It’s unfortunate that with the game’s release, also came the all too familiar feeling of ‘I don’t belong’.” She further went on to criticise Asian stereotypes and how an inauthentic casting creates an unhealthy image.

“It is time we stop only capitalising on the sexualised, eroticised, and mysterious Asian woman, and make space to honour every kind of Asian woman,” Gao continued. “My Ada is a survivor. She is kind, just, intelligent, and funny. She is unpredictable, resilient, and absolutely not a stereotype.”


Affiliate links may be automatically generated – see our ethics statement for details.



Check out our Latest News and Follow us at Facebook

Original Source

Ark: Survival Ascended Will No Longer Be Bundled With Ark 2, but Will Be More Expensive: Details

Ark: Survival Ascended will now be sold separately but will be more expensive. Last week, developers of the dinosaur survival game confirmed that Ark 2 was getting delayed into late 2024 — not surprising, considering we have yet to see any footage from it. At the same time, the studio announced a standalone Unreal Engine 5 remaster, which would be available this August as a $49.99 (about Rs. 4,098) bundle, alongside access to Ark 2. However, following fan backlash from last week, the team has now decided to sell the remastered version separately for $59.99 (about Rs. 4,198), across PC, PS5, and Xbox Series S/X. All the expansions that were originally planned to be sold separately, will now be included in the package.

Previously, it was assumed that Studio Wildcard would be providing the Ark remaster as a free upgrade. “Initially, when we had first considered doing an Unreal 5 upgrade, we planned just to port the Nintendo Switch version of the game and undo the ‘graphical’ limitations required for that hardware,” the blog post reads. “We weren’t going to maximize the potential of the new technology, we weren’t going to introduce new gameplay changes, and we weren’t going to make critical design changes that would have had an impact on existing save data.” After careful consideration, the developers have decided this is the ‘best outcome,’ and elaborated on why the upgrade simply couldn’t be implemented on the existing Ark game.

The Last of Us Part I PC Review

Studio Wildcard claimed that the changes they have in store for us just wouldn’t be viable — it would invalidate the save data, render some mods unfunctional, and cause some gameplay imperfections. This is also one of the reasons the team plans to sunset the ASE Official Network — servers — offline on August 31, essentially killing the existing player base, as they’re forced to buy the new remaster. Saves will be made available for use on unofficial servers and player-hosted sessions, in addition to single-player functionality.

Since Ark 2 is only aiming for a PC, Xbox Series S/X, and Xbox Game Pass release, the PS5 version of Ark: Survival Ascended was originally priced at $39.99 (about Rs. 3,278). (The bundle did not include access to Ark 2.) But now, the game will be priced equally across all platforms, bringing modernised graphics, a photo mode, support for Nvidia DLSS, improvements to character creation and customisation, cross-platform multiplayer, and more. With that said, here’s the entire list of ‘built-in’ content to be expected from Ark: Survival Ascended, alongside their launch windows:

  • The Island (Out on Launch)
  • Survival of the Fittest: The Island & Scorched Earth map variants (Out on Launch)
  • Scorched Earth (Out on Launch)
  • Aberration (Released by Q4 2023)
  • Extinction (Released by Q1 2024)
  • Genesis Part 1 (Released by Q1 2024)
  • Genesis Part 2 (Released by Q2 2024)
  • All the community-created maps are also to be released over time in 2024 (Fjordur, Ragnarok, The Center, Lost Island, Valguero, Crystal Isles)

Ark: Survival Ascended will be out sometime in August, across PC, PS5, and Xbox Series S/X. Meanwhile, Ark 2 will be released separately in late 2024 on PC, Xbox Series S/X, and Xbox Game Pass.


Affiliate links may be automatically generated – see our ethics statement for details.

Check out our Latest News and Follow us at Facebook

Original Source

Asphalt 9: Legends Adds the Lamborghini Revuelto to Coincide With Real-World Release

Asphalt 9: Legends has added the brand-new Lamborghini Revuelto to its already impressive roster of supercars. The Italian manufacturer’s newest flagship V12 hybrid car was introduced on Thursday, March 30, making Asphalt 9: Legends the first and only video game for now to feature it. Starting today, players can participate in an exclusive challenge to add the new sports car to their in-game garage, simply after completing the first stage. The event ends on April 27 and promises additional liveries and rewards to those who continue playing long after unlocking the Lamborghini Revuelto. Developer Gameloft has also noted chances of winning ‘surprise real-world prizes’ from Lamborghini as well.

“The launch of a new flagship Lamborghini is always an exciting time for car lovers around the world. We couldn’t be more excited by yesterday’s announcement since we’ve also been able to launch a digital version of the Lamborghini Revuelto in Asphalt 9: Legends,” Ignacio Marín, Asphalt 9 Game Manager, Gameloft said in a prepared statement. “Our longstanding partnership with the company gave us unprecedented access to internal documentation to prepare for this reveal, and we’re confident players are going to love getting behind the digital wheel of this incredible — and faithfully recreated — vehicle.” To celebrate the release, studio Gameloft also dropped a cinematic trailer featuring glamour shots of the vehicle, as it cruises through the streets. After the event, players can look forward to an ‘official Lamborghini eSports competition’ as well — details for which will be revealed in time.

Keeping in tune with the Lamborghini Revuelto’s arrival, Asphalt 9: Legends will feature a new tutorial, a themed splash screen, a new app icon, and more. The Asphalt series has set a benchmark for mobile racing games, boasting a diverse car lineup and an autopilot mode called ‘TouchDrive’ that takes some work off your fingertips as you merely worry about timing left and right swipes. There are plenty of customisation options as well, letting you swap out wheel rims, paint jobs, and spoilers to compete in solo and online multiplayer across several in-game locations around the world — be it the landslides of the Himalayas or the tornadoes in the American wilderness.

A Career Mode is included as well, spanning 60 seasons across 900 events, in addition to some story-driven scenarios that pit you against skilled racers in Asphalt 9: Legends or have you compete against racers from your Club to dominate the leaderboard. The game also features excellent immersion, thanks to HDR rendering, realistic reflection and particle effects, and a suave soundtrack.

Asphalt 9: Legends is available to download for free on the App Store, Google Play Store, Microsoft Store, and Steam on PC. The new Lamborghini Revuleto will be available on the Nintendo Switch at a later date.


Affiliate links may be automatically generated – see our ethics statement for details.

Check out our Latest News and Follow us at Facebook

Original Source

Steam Is Ending Support for Windows 7, 8, and 8.1 in January 2024: Details

Valve is ending Steam support on some older editions of Windows. Starting January 1, 2024, Steam will cease to function on Windows 7, Windows 8, and Windows 8.1 operating systems. The official blog post reads, “The newest features in Steam rely on an embedded version of Google Chrome, which no longer functions on older versions of Windows.” Furthermore, future versions of Steam will rely on features and security updates that are present only in Windows 10 and beyond. With Microsoft itself halting support for those versions earlier this year, it was only a matter of time before others such as Steam followed suit.

As per Valve’s February Hardware and Software Survey, only 0.09 percent of players use a Windows 7 system, with an additional 1.43 percent running Steam on the 64-bit version. Only 0.34 percent of players take up the Windows 8.1 slot, while Windows 10 constitutes the largest amount of players — 62.33 percent. Meanwhile, 32.06 percent of players run Steam on the new Windows 11, coming in second place. Using Steam and any games purchased through the app from 2024 onwards will require users to update to a recent version of Windows. While any PC running Windows 7 can be upgraded to Windows 10 without hassle, moving to Windows 11 requires a TPM 2.0 setting for security reasons. This can be enabled through your motherboard’s BIOS settings.

Earlier this month, Fortnite dropped support for Windows 7 and 8, citing security concerns as well as the implementation of Unreal Engine 5.1. For those unable to upgrade, game streaming via Nvidia GeForce Now was mentioned as an alternative.

On a different note, Dolphin Emulator, the go-to app for playing Nintendo Wii and GameCube games on PC, will soon be available on Steam. A store page for the emulator is now live, featuring an option to wishlist it and plans to release sometime in Q2 2023.

“When we launch on Steam, we’ll have a feature article detailing the process and features of the Steam release,” the Dolphin blog post reads. “We’re pleased to finally tell the world of our experiment. This has been the product of many months of work, and we look forward to getting it into users’ hands soon!” the post continues. The Steam page also notes ‘Partial Controller Support’ for the Dolphin Emulator, alongside a promise for cloud saves. When ready, it will be launched in Early Access, as the developers continue gathering data for a streamlined experience later down the line.

In February, Steam unveiled its entire Sales and Fests scheduled for 2023, allowing users to mark their calendars and plan out their game shopping spree. Last year, the company also updated its regional pricing tool, setting higher recommended game costs for countries outside the US. According to that chart, default PC game prices in India could increase by up to 85 percent, provided the developers accept those increments and make changes to the base prices of their games.

As stated before, Steam support for Windows 7, 8, and 8.1 ends on January 1, 2024.


Affiliate links may be automatically generated – see our ethics statement for details.



Check out our Latest News and Follow us at Facebook

Original Source

Disco Elysium Adds a Collage Mode to Fabricate New Scenes, Former Creatives Dispute Studio ZA/UM’s Claims

Disco Elysium’s PC version just got a Collage Mode. After a couple of Valentine’s Day-themed tweets teasing it, studio ZA/UM has dropped a fun diorama tool that lets you set up custom scenes with beloved characters hailing from Revachol, with added flair such as filters, magnification, stickers, and more. The free update weighs about 300MB and can be accessed from the main menu. It also features “Bonus Secrets to Find” relating to the history of Martinaise — the location in the game — a new voiceover from the deep-voiced narrator Lenval Brown, and five new unlockable Steam achievements. This news comes in the midst of the ongoing legal dispute between Disco Elysium’s creators and studio ZA/UM.

Contrary to a photo mode, Disco Elysium’s Collage Mode does not let you pause the game midway to take screenshots that can be edited. Instead, it lets you create a setting from scratch — you can drag and drop characters, choose locations from the game, adjust weather conditions and time, add filters and frames, and even add text. The game is set on a two-dimensional isometric plane, on which every item appears hand-painted. Think of it as a scrapbooking tool with cutouts that you glue on to create your own scenes. The drag-and-drop controls let you place dozens of assets wherever you want and even zoom in to comically magnify the characters. You can set them in daft poses such as a backflip, curling into a ball, dancing, or even making out.

There’s a sticker collection for added flair as well, ranging from item images from within Disco Elysium’s inventory to custom-made, emoji-like material. It goes without saying that playing around with the Collage Mode before finishing the game could reveal some spoilers — at least in terms of characters and environments. Heck, I myself discovered two new characters that I never met in my six thorough playthroughs of Disco Elysium! Time to hunt them down in my seventh one, maybe? There’s also a dialogue reel you can enable to input some wacky lines for your own detective story. The tool serves as a good break from the game’s heavy-hitting narrative, as you can just mess around and create art while the beautiful music from Sea Power plays in the background. The images you create can be saved locally on your PC or even in-game for use/ editing later.

The response to this update has been mixed, with some loving the content but others unable to show support for it due to the ongoing legal dispute that Disco Elysium is embroiled in. Late last year, a Medium post from Martin Luiga, co-founder and secretary of the “ZA/UM cultural association,” confirmed that Disco Elysium’s core creators, designer Robert Kurvitz, artist Alexander Rostov, and writer Helen Hindpere, haven’t been working at the company since late 2021. “…their leaving the company was involuntary. Which would seem like bad news for the loving fans that are waiting for the Disco sequel,” the post reads. “The reason for dissolving the cultural organization is that it no longer represents the ethos it was founded on. People and ideas are meant to be eternal; organizations may well be temporary.” Luiga served as an editor on the game.

Studio ZA/UM responded to this by claiming that Disco Elysium “was and still is a collective effort” and that it had “no further comment to make” besides promising a new project from the team. Bear in mind that the aforementioned ZA/UM cultural association and ZA/UM studio are being treated separately. This was followed by Kurvitz and Rostov issuing an open letter to fans, in which they claimed that the new owners of the studio took control through fraud and reiterated that they were booted out of the company. The Estonian businessmen Ilmar Kompus — now CEO at ZA/UM — and Tõnis Haavel fired back arguing that the employees were fired for misconduct and creating a toxic work environment. Amidst this, former executive producer Kaur Kender launched his own legal battle, claiming that he too was fired after the new management took over.

Earlier this week, studio ZA/UM stated that the ongoing legal battle with Kender was resolved, but in a new statement to Eurogamer, creatives Kurvitz and Sander Taal dispute a lot of the claims. “The press release quotes Kender admitting that he has filed a ‘misguided’ lawsuit against ZA/UM in late 2022. We disagree. Kender’s lawsuit was based on the misuse of ZA/UM’s funds (€4.8 million) by the majority shareholders [and new owners] Kompus and Haavel to increase their own stake in the company,” the statement reads.

“In the press release, Kompus and Haavel admit to this misuse, arguing only that the money has been ‘paid back to ZA/UM’. Paying back stolen money, however, does not undo the crime; here, it does not undo the majority that Kompus and Haavel have illegally gained in ZA/UM.”


Affiliate links may be automatically generated – see our ethics statement for details.



Check out our Latest News and Follow us at Facebook

Original Source

Suicide Squad: Kill the Justice League Delayed Once Again After Fan Backlash: Report

Suicide Squad: Kill the Justice League has reportedly been delayed again. As per Bloomberg reporter Jason Schreier, WB Games has pushed its upcoming DC Comics looter-shooter out of its May 26 launch date to sometime “later this year.” The news comes after a recent PlayStation showcase of the title, which was received poorly by fans, due to developer Rocksteady Studios’ pivot to a live-service model, rather than the single-player Batman storylines they’re known for. However, Schreier’s source confirmed that the delay has to do with fixing bugs and ensuring a polish at launch, and that the fan backlash won’t affect the core gameplay.

For what it’s worth, this reported delay like this is good for Rocksteady’s latest, which was on track to compete against behemoths like The Legend of Zelda: Tears of the Kingdom (May 12), Street Fighter 6 (June 2), and Diablo IV (June 6). The delay rids Suicide Squad: Kill the Justice League of any major competition, and lets it shine in a safer spot. The game was initially set for release last year but got delayed for optimisation reasons. The State of Play presentation from last month confirmed suspicions and leaks, which suggested that the game featured some kind of a battle pass system and menu elements that aligned with a live-service title. All unlocks will be purely cosmetic and Rocksteady promises to continue supporting the game long after launch by introducing new playable characters, missions, and weapons. The studio claims that the new content will be available at no extra cost. There are no loot boxes either.

In Suicide Squad: Kill the Justice League, you pick from four key Task Force X characters — Captain Boomerang, Deadshot, Harley Quinn, and King Shark — and set off on a mission to thwart the Justice League members who have succumbed to Brainiac’s mind control. While a four-player co-op system is the focus, the game can be played in solo mode as well, while the remaining squad is taken over by AI/ bots. However, the game’s FAQ page confirmed Suicide Squad: Kill the Justice League will require a continuously running internet connection. This means, even if you choose to play by yourself, the game simply won’t launch unless it detects an internet connection. It does appear strong on the co-op front though, even offering support for full cross-platform at launch. While a PS Plus or Xbox Live Gold membership isn’t needed to run the game on console, it will be required for online co-op.

For the uninitiated, Suicide Squad: Kill the Justice League is set within the Arkhamverse, unlike another WB Games-published co-op title Gotham Knights, which dropped last year. In addition to the core content, that game heavily lacked in terms of optimisation, causing performance issues on PC while the PS5 and Xbox Series S/X versions were locked at 30fps.

That said, WB Games’ first title of 2023, Hogwarts Legacy has been a massive success, selling over 12 million copies within the first two weeks of launch. An impressive milestone, considering the amount of online discourse it generated in regard to J.K. Rowling’s controversial views. The studio Avalanche Software is currently hard at work on the old-gen PS4 and Xbox One versions of the game, which were recently delayed to May 5.

Suicide Squad: Kill the Justice League is slated for release later this year on PC, PS5, and Xbox Series S/X.


Affiliate links may be automatically generated – see our ethics statement for details.



Check out our Latest News and Follow us at Facebook

Original Source

The Last of Us Part I PC System Requirements and Features Revealed Ahead of Release

The Last of Us Part I is finally headed to PC on March 28, and ahead of that, Sony has unveiled the system requirements and new features for the same. Created by Naughty Dog themselves — who are responsible for the original PlayStation versions — the PlayStation-PC port comes with a range of adjustable graphics options, support for ultra-wide displays, and compatibility with AMD FSR 2.2 and Nvidia DLSS Super Resolution. The news comes after a short delay, wherein The Last of Us Part I PC was shifted from its original March 3 release date, in order to ensure a polished, big-free experience at launch.

The Last of Us Part I PC system requirements

As with many recent PC releases, system requirements for The Last of Us Part I are on the higher end. In order to run the game at ultra settings, at 4K 60fps, developer Naughty Dog is demanding at least an Nvidia GeForce RTX 4080 or an AMD Radeon RX 7900XT graphics card paired with an Intel Core i5-12600K or an AMD Ryzen 9 5900X. Understandably, this raises the requirements for lower-end specs, and there is no confirmation for ray-tracing either. Regardless of the visual fidelity, players will need to dedicate 100GB of storage to run The Last of Us Part I on PC. Minimum requirements start with an Nvidia GeForce GTX 1050 Ti, paired with 16GB of RAM.

While a spec sheet for Medium settings isn’t explicitly mentioned, the leap to an Nvidia GeForce RTX 2070 Super card for High-quality presets suggests that rigs packing something around a GTX 1060 should run The Last of Us Part I at medium quality. The PC specs list comes directly from the developer, with a Windows 10 64-bit operating system and 100GB of available storage space on an SSD being a common requirement.

The Last of Us Part I ‘minimum’ PC requirements

  • Processor (CPU): Intel Core i7-4770K or AMD Ryzen 5 1500X
  • Graphics (GPU): Nvidia GeForce GTX 1050 Ti (4GB) or AMD Radeon RX 470 (4GB)
  • RAM: 16GB
  • Resolution: 1,280×720 pixels at 30fps, at Low preset settings

The Last of Us Part I ‘recommended’ PC requirements

  • Processor (CPU): Intel Core i7-8700 or AMD Ryzen 5 3600X
  • Graphics (GPU): Nvidia GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6600 XT (8GB)
  • RAM: 16GB
  • Resolution: 1,920×1,080 pixels at 60fps, at High preset settings

The Last of Us Part I ‘performance’ PC requirements

  • Processor (CPU): Intel Core i7-9700K or AMD Ryzen 5 5600X
  • Graphics (GPU): Nvidia GeForce RTX 2080 Ti or AMD Radeon RX 6750 XT
  • RAM: 32GB
  • Resolution: 1,440p at 60fps, at High preset settings

The Last of Us Part I ‘ultra’ PC requirements

  • Processor (CPU): Intel Core i5-12600K or AMD Ryzen 9 5900X
  • Graphics (GPU): Nvidia GeForce RTX 4080 or AMD Radeon RX 7900 XT (FSR Quality)
  • RAM: 32GB
  • Resolution: 4K at 60fps, at Ultra preset settings

The Last of Us Part I PC new features

Similar to past PlayStation–PC ports, The Last of Us Part I boasts numerous enhancements and customisable settings. For starters, Nvidia and AMD’s upscaling methods should help players amp up their framerate without sacrificing too much in the visual fidelity department. That said, it’s worth noting that PlayStation has not mentioned support for ray-tracing in their new trailer or the blog post, and merely details all the settings one could tinker with. The Last of Us Part I on PC will let you cap framerates and adjust texture quality, shadows, reflections, and more.

Customisable keybindings for keyboard + mouse purists are inbound, in addition to support for haptic feedback and vibrations through PS5’s DualSense controller, as long as there’s a wired connection. Naughty Dog has also promised support for the last-gen PS4 DualShock 4 as well, a “wide range of other gamepads,” and the ability to combine keyboard and controller inputs. Judging by the blog post, it seems owners of the PS4 controller won’t have to use the third-party DS4Windows software to get it working.

The Last of Us Part I on PC also offers support for both 21:9 ultrawide and 32:9 super ultrawide displays. Immersive 3D Audio is included as well, helping you “better hear the rustle of leaves, the crack of glass, or the footfalls of enemies trying to ambush you.” Of course, this would require the player to own stereo headphones or compatible speakers.

PlayStation has reiterated that content-wise, The Last of Us Part I will include the same core gameplay experience as the PS5 version, released last year. This includes generally enhanced visuals in the vein of The Last of Us Part II, the campaign mode, the Left Behind DLC chapter, a photo mode with a wealth of editing options, a speedrun mode, and a permadeath mode for the masochists out there. The Speedrun mode will be available at launch to those who buy the Deluxe Edition. Owners of the Standard Edition will need to unlock it via game progression.

The Last of Us Part I PC pre-order, price, and bonuses

Pre-orders for The Last of Us Part I PC are now live, granting bonus supplements and weapon parts — essentially giving you a head start. The Standard Edition costs Rs. 3,999 on Steam and Epic Games Store, whereas the Digital Deluxe Edition is priced at Rs. 4,799. The latter includes the Speedrun mode, alongside a bunch of bonus items. They are as follows:

  • Increased Crafting Speed Skill
  • Increased Healing Speed Skill
  • 9mm Reload Speed Increase Upgrade
  • Rifle Clip Capacity Increase Upgrade
  • Explosive Arrows Gameplay Modifier
  • Dither Punk Filter
  • Speedrun Mode
  • Six Weapon Skins: Black Gold 9mm Pistol, Silver Filigree 9mm Pistol, Rubber Tactical Shotgun, Sculpted Oak Shotgun, Arctic White Bow, Carbon Black Bow

Alternatively, there’s a Firefly Edition for The Last of Us Part I on PC, which is available at select locations (India not included), which comes with a Steelbook case and Dark Horse’s The Last of Us: American Dreams comic books — issue #1 to #4. This is the most expensive edition of them all, costing $99.99 (about Rs. 8,207) and comes with a digital voucher code for downloading the game.

The Last of Us Part I releases March 28 on PC.


Affiliate links may be automatically generated – see our ethics statement for details.

Check out our Latest News and Follow us at Facebook

Original Source

Overwatch 2’s One-Punch Man Collaboration Is Now Live: Doomfist Fashioned After Saitama, More Details

Overwatch 2’s collaboration event with the uber-popular anime One-Punch Man is now live. Marking the first IP crossover for Blizzard’s team-based shooter, the update ushers in a new set of skins and other cosmetic items inspired by the anime. The event is scheduled to last for a month until April 6, during which time players can complete in-game challenges to unlock rewards, including a free Legendary status Mumen Rider Soldier: 76 skin. Other skins will need to be purchased from the in-game shop using Overwatch Coins.

The four heroes headlining the Overwatch 2 x One-Punch Man collab have the same movesets as usual, but appear as if they are cosplaying characters from the anime. “As massive fans of anime and One-Punch Man, we’re beyond thrilled to bring this new collaboration to our players around the world. The Overwatch universe is an optimistic vision of near-future Earth, so why wouldn’t Doomfist cosplay Saitama?”, Mike Ybarra, president, Blizzard Entertainment, said in a prepared statement. The gauntlet-wielding Doomfist is the ideal choice to represent Saitama, who is known for his devastatingly powerful punches. Both characters are bald too.

For 2,500 Overwatch Coins, players can unlock the Doomfist-Saitama bundle, which includes the skin, a ‘Saitama Punch’ highlight intro, an exclusive name card, the ‘Training Regiment’ emote, and a “One Hundred Push-Ups…” quote voice line. The new healing ninja Kiriko is next on the list, fashioned after Tatsumaki, the tornado-bending professional hero. Her bundle costs 2,100 Overwatch Coins, and simply includes a victory pose and a name card in addition to the skin. The lowest priced bundle is Genos Genji, the cybernetic disciple of Saitama, costing 1,900 Overwatch Coins and granting only a skin and a name card.

Another option is to buy the One-Punch Man Mega bundle, which includes all the aforementioned items for 4,400 units of in-game currency — 2,100 less than it would cost to buy them individually. Coins can be purchased directly from the in-game store — costing $19.99 (about Rs. 1,637) for 2,000 units. Alternatively, they can be earned in smaller quantities by completing weekly challenges.

As stated before, the fourth skin based on Mumen Rider’s appearance can be unlocked by completing exclusive challenges, as one of six different rewards. Players have an entire month to rack up 24 wins, regardless of what game mode they choose to play — Arcade, Competitive, or Casual modes — and eventually unlock the special skin for Soldier: 76. Here’s a breakdown of the rewards you’ll get upon completing each milestone:

  • 4 games played — Saitama’s Fist Weapon Charm
  • 8 games played — Mumen Rider Name Card
  • 12 games played — Cyclist of Justice Victory Pose for Soldier: 76
  • 16 games played — Justice Crash Highlight Intro for Soldier: 76
  • 20 games played — Boros Weapon Charm
  • 24 games played — Legendary Mumen Rider-Soldier: 76 skin

At the moment, Overwatch 2 is enjoying its Season 3 event as well. This introduced an Asian mythology theme and a new ice-based Control map called Antarctic Peninsula. The annual PachiMarchi event is also returning on March 21, bringing a limited-time ‘Kill Confirmed’ mode and a Roadhog skin bearing a Pachimari tattoo on his round belly. Meanwhile, the One-Punch Man anime series is gearing up for its third season, announced last year, with a poster featuring Saitama and Hero Hunter Garou.

The Overwatch 2 x One-Punch Man event is now live across PC, PS4, PS5, Xbox One, and Xbox Series S/X.


Affiliate links may be automatically generated – see our ethics statement for details.

For details of the latest launches and news from Samsung, Xiaomi, Realme, OnePlus, Oppo and other companies at the Mobile World Congress in Barcelona, visit our MWC 2023 hub.

Check out our Latest News and Follow us at Facebook

Original Source

FIFA 23 Will Introduce National Women’s Soccer League on March 15: Details

About six months since its release, EA Sports is bringing two more women’s football leagues to FIFA 23. Starting March 15, the UEFA Women’s Champions League (UWCL) and the National Women’s Soccer League (NWSL) will be accessible in the marquee football simulator. The leagues, their respective teams, and game modes will be available as a free update and will rely on the same Hypermotion2 technology driving realistic gameplay in FIFA 23. Going forward, the leagues will remain a part of the franchise, even as it rebrands to ‘EA Sports FC.’

At launch, FIFA 23 added two major women’s leagues to the mix — the Barclays Women’s Super League and the French Division 1 Féminine — which is now being expanded upon. “The NWSL’s integration into EA SPORTS FIFA 23 is a monumental milestone for the league, the players, and millions of football fans around the world as we continue pushing boundaries for the women’s game,” Jessica Berman, Commissioner, NWSL said in a prepared statement. Before the real-life NWSL kicks off on March 25, FIFA 23 players can test out the league via all 12 teams, which will be present within the Kick-Off, Tournament, Seasons (both Head-to-Head and Co-op), and Online Friendlies modes. Four new stadiums are promised as part of the free DLC update, alongside kits, trophies, and celebrations.

FIFA 23 Review: Barely Even Trying

No matter what mode you play in, as long as both teams are from the same league, FIFA 23 will present an authentic match broadcast experience, featuring tailored cutscenes. Meanwhile, the Tournament mode functions similarly to other leagues, wherein players can pick one team to start their NSWL campaign, direct them through the season to life the NSWL Shield, and eventually partake in the playoffs to emerge as champions.

Circling back to the Women’s Champions League (UWCL), in addition to the existing European football clubs, FIFA 23 will give you four additional options to choose from — Real Madrid C.F., Vfl Wolfsburg, Juventus, and Eintracht Frankfurt. Here, Kick-Off will let players start their journey from the semi-final stage or head directly into the grand finals stage. Whereas, the Tournament mode begins from the quarter-finals, from where you gradually progress your quest to become the champion. For now, there is no confirmation on whether the inclusion of these new leagues will bring more unlockable achievements or trophies to FIFA 23.

A report from last month suggested that EA Sports was close to signing a $588 million (about Rs. 4,825 crore) agreement for licensing rights to all 20 English Premier League clubs. The six-year-long agreement will see EA Sports as a key partner for the EPL and is reportedly worth over double the existing agreement between the publisher and the footballing league. As it turns out, EA was looking to part ways with FIFA, after the latter reportedly demanded $1 billion (about Rs. 8,208 crore) every four years to retain the title. Both parties failed to agree on the terms, leading to EA renaming its annual football simulator as ‘EA Sports FC,’ starting this year.

Both UWCL and NWSL will be available on FIFA 23 as a free update, starting March 15. The game is available to purchase on PC, PS4, PS5, Xbox One, and Xbox Series S/X.


Affiliate links may be automatically generated – see our ethics statement for details.

For details of the latest launches and news from Samsung, Xiaomi, Realme, OnePlus, Oppo and other companies at the Mobile World Congress in Barcelona, visit our MWC 2023 hub.

Check out our Latest News and Follow us at Facebook

Original Source

Hogwarts Legacy PS4 and Xbox One Versions Delayed to May 5

Hogwarts Legacy’s PS4 and Xbox One versions have been delayed yet again. In a tweet, studio Avalanche Software confirmed that the versions of the open-world Harry Potter RPG for previous-gen consoles will now release on May 5, in an effort to deliver the “best possible experience on all platforms.” All versions were originally meant to launch on February 10, but these ports were delayed to April 4 last year and have now been postponed again. Currently, there is no word on any further delay for the Nintendo Switch version, which is likely still on track to release on July 25.

While Avalanche Software has not explicitly stated what the extra month of development time will be used for, we can assume that it is for better optimisation on the outdated specs of the PS4 and Xbox One. Since its launch, there have been multiple reports of microstutters and lighting glitches that cause Hogwarts Legacy on PC to get too dark or bright, on occasion. It is quite possible that such performance issues have also been affecting the experience on last-gen consoles in testing.

For what it’s worth, it’s nice that the developers aren’t giving up on these versions of Hogwarts Legacy yet, given that this seems to be an easy solution. Another WB Games-published title Gotham Knights comes to mind — the team outright cancelled previous-gen versions midway through development.

Late last month, publisher WB Games confirmed that Hogwarts Legacy sold 12 million copies in the two weeks since its release on PC, PS5, and Xbox Series S/X. That figure makes it the biggest game launch for the company. Hogwarts Legacy has also dominated the Twitch charts, peaking at 1.28 million concurrent players and becoming the no.1 single-player game on the streaming platform. Its impact has been nothing short of surreal, and has even been seen on the Wizarding World website — the official destination for all Potterheads — which saw 300 percent higher traffic than usual in the early days of February, as per Warner Bros. Discovery. That being said, the developer has no stated plans to capitalise on the hype by releasing any DLC yet — besides patches — as it continues to work on the PS4, Xbox One, and Nintendo Switch versions.

Set in the 1800s, long before the Chosen One was born, Hogwarts Legacy puts you in the shoes of a fifth-year witch/ wizard who possesses the rare ability to see and tap into ancient magic. While on the run from a hostile goblin, you must juggle between responsibilities — attending classes at the iconic magic-laden castle, exploring the dense Forbidden Forest, learning to make potions, and fighting Dark wizards and hostile creatures that cross your path. Quidditch has been cancelled for the year, as per lore, but you can still fly around the world on broomsticks.

Hogwarts Legacy on the PS4 and Xbox One is now set to release on May 5. The Switch version is currently on schedule for a July 25 launch.


Affiliate links may be automatically generated – see our ethics statement for details.

For details of the latest launches and news from Samsung, Xiaomi, Realme, OnePlus, Oppo and other companies at the Mobile World Congress in Barcelona, visit our MWC 2023 hub.



Check out our Latest News and Follow us at Facebook

Original Source

Exit mobile version