PS5 Cloud Streaming Arrives This Month for PS Plus Premium Members: 4K Streaming, Save Syncing, More

Sony is launching cloud streaming for the PS5 console, later this month. The feature will be available to PS Plus Premium — highest-tier — members only, letting them stream select Game Catalog titles like Spider-Man: Miles Morales, Horizon Forbidden West, Ghost of Tsushima, and more, without having to download or actually own them. Unfortunately, it’s getting a staggered rollout, first launching in Japan, Europe, and North American regions, promising ‘hundreds’ of PS5 games in the future. The company confirmed the addition and testing of cloud streaming in June, as part of its pivot towards the technology, further solidified by its PlayStation Portal handheld device.

PS5 cloud streaming is slated to launch October 17 in Japan, followed by Europe on October 23 and North America on October 30. Furthermore, players can stream any titles they own digitally — no download needed — such as the new God of War Ragnarök, Resident Evil 4, and Dead Island 2, to name just a few, including any additional DLCs. As for quality, it appears the report from August was right, with Playstation offering four high-quality resolutions to choose from — 720p, 1080p, 1440p, and 4K, all with 60fps and SDR or HDR output. While players can certainly choose their preferred resolution, the results will ultimately depend on the type of internet connection they have. Sony recommends at least 15mbps for 1080p streaming and above 38mbps for 4K.

Technically, cloud streaming was made available when the refreshed PS Plus was launched last year, though it was limited to PS4, and the Classics Catalog containing PS2 and PS3 games. In addition to capturing screenshots, one can record up to three-minute-long clips of their gameplay, which will be downloaded locally onto PS5’s Media Gallery — also accessible via the PlayStation phone app. It’s also worth noting Sony’s choice of words, which states that the features from above will be available ‘exclusively’ on the PS5, ‘at launch’ — suggesting we might be able to stream games to other devices in the future. All of this will be packaged with the existing benefits of a PS Plus Premium subscription, which includes Game Trials (timed demos) for new titles, an assortment of free games every month, exclusive discounts, and access to online multiplayer and cloud storage.

In August, Sony raised the prices for its 12-month-long PS Plus plans, despite not providing a good enough justification for the membership, thanks to a lacklustre set of free games recently. The hike caused a bunch of fans to express their dismay by cancelling their subscriptions, so hopefully, the addition of PS5 cloud streaming works well in PlayStation’s favour. In fact, Sony claims the feature is already out in Austria, Belgium, Bulgaria, Canada, Croatia, Czech Republic, Denmark, Finland, France, Germany, Greece, Hungary, Ireland, Italy, Japan, Luxembourg, Malta, Netherlands, Norway, Poland, Portugal, Republic of Cyprus, Romania, Slovakia, Slovenia, Spain, Sweden, Switzerland, the UK, and the US. As stated before, India is nowhere on that list and in Sony’s upcoming staggered rollout plan.

PlayStation Plus Deluxe subscription starts in India from Rs. 849 per month.


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PS5 Cloud Streaming Beta Rolls Out to Select PS Plus Premium Members: 4K Support, Save Syncing

Sony has reportedly begun rolling out public beta access for cloud gaming on the PS5. As per ResetEra user ArashiGames, chosen PS Plus Premium members will be able to stream select games at up to 4K resolution. While the company confirmed the addition of cloud streaming in June, it’s only now that we’re learning about the supported resolution. That said, it’s unclear whether the maximum resolution refers to the in-game graphical fidelity or the streaming resolution, but a screenshot suggests that available resolutions are entirely dependent on the player’s internet connection. The core idea is that you can play games from the cloud without actually owning or downloading any of them.

For now, beta testers can choose between four main resolutions — 720p, 1080p, 1440p, and the aforementioned 2160p (4K), with Arashi claiming that cloud gaming automatically syncs with your game saves and the progression picks up from where you left off. Regardless, images will get compressed into a haze when being processed and delivered at high speeds across the internet. So, in the larger picture, it shouldn’t make a big difference if Ultra HD cloud streaming refers to the in-game render quality or the resolution it’s being streamed at. This serves as another incentive for players to sign up for a PS Plus Premium/ Deluxe subscription, which will in time, keep adding games to the platform.

Sony previously described the cloud streaming catalogue to include ‘supported PS5 games’ and now, thanks to Arashi, we know which ones they are. The catalogue includes 12 games, scattered between both first-party PlayStation titles that eventually made it to PC and some smaller third-party entries.

For comparison Xbox Cloud Gaming offers up to 1080p game streaming, running at 60fps — a feature that comes packaged with the higher-tier Xbox Game Pass Ultimate. In a sense, the upcoming PS5 cloud streaming service is a follow-up to the PlayStation Now service — suffering a rebrand after it got integrated into PlayStation’s revised plans. However, the aforementioned beta test is only for the PS5 and unlike PS Now, you can’t stream games onto a PC (the service itself isn’t available in India and several other countries). PlayStation CEO Jim Ryan also claimed, earlier this year, that Sony has ‘fairly interesting and aggressive plans’ for cloud gaming.

For now, it’s unclear whether Sony’s upcoming handheld Project Q will also support cloud streaming, though we already know that it will be limited to 1080p, remotely mirroring a PS5 system you own. It’s also worth noting that in April, the company reportedly tried hiring 22 roles related to cloud gaming technology.


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