AI Models in India Will Require MeitY Approval, Government Says in Advisory: Report

Artificial intelligence (AI) models and generative AI models that are in any phase of testing or unreliable in any way will need to receive “explicit permission of the government of India” before it is deployed in India, India’s Ministry of Electronics and Information Technology (MeitY) issued in an advisory, as per reports. The advisory comes just days after some users found that Google’s Gemini AI chatbot was responding with inaccurate and misleading information regarding the Prime Minister of the country.

According to a report by The Economic Times, the advisory was issued on March 1 and companies were asked to comply with it going forward. The advisory asked firms that already have deployed an AI platform in the country to ensure that “their computer resources do not permit any bias or discrimination or threaten the integrity of the electoral process.” Further, MeitY has also reportedly asked the AI platforms to add metadata in case the content generated by the AI can be used to spread misinformation or create deepfakes.

Companies were also asked to add explicit disclaimers in case the platform can behave in an unreliable manner and generate inaccurate information. Further, platforms will also have to warn users to not use AI to create deepfakes or any content that can impact elections in any way, as per the report. While the advisory is not legally binding currently, it states that this is the future of AI regulation in India.

The issue of unreliability first arose when some users posted screenshots of Google Gemini posting inaccurate information about PM Narendra Modi. On February 23, the Union Minister of State for Electronics and Information Technology Rajeev Chandrasekhar responded to on X (formerly known as Twitter) and said, “These are direct violations of Rule 3(1)(b) of Intermediary Rules (IT rules) of the IT act and violations of several provisions of the Criminal code.”

The issuance of the advisory has garnered mixed reactions from entrepreneurs and the tech space. While some have appreciated the move, calling it a necessity to mitigate misinformation, others have highlighted that regulation could have an adverse impact on the growth of the emerging sector. Perplexity AI’s Co-founder and CEO Aravind Srinivas called it a “Bad move by India” in a post.

In the same vein, Pratik Desai, founder of KissanAI said, “I was such a fool thinking I will work bringing GenAI to Indian Agriculture from SF. We were training multimodal low cost pest and disease model, and so excited about it. This is terrible and demotivating after working 4yrs full time brining AI to this domain in India.”

Responding to the criticism in a series of posts, Chandrasekhar highlighted that the advisory was issued considering the existing laws of the nation which prohibit platforms from either enabling or generating unlawful content. “[..]platforms have clear existing obligations under IT and criminal law. So best way to protect yourself is to use labelling and explicit consent and if you’re a major platform take permission from govt before you deploy error prone platforms,” he added.

The Union Minister also explained that the advisory is aimed at “significant platforms” and only “large platforms” will have to seek permission from MeitY. This advisory is not applicable to startups. He further added that following the instructions of the advisory is in the best interest of the companies as it creates insurance from users who can otherwise file a lawsuit against the platform. “Safety & Trust of Indias Internet is a shared and common goal for Govt, users and Platforms,” he said.


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India Will Not Impose Licensing Requirement on Imports of Laptops and Computers

India will not impose the licensing requirement on imports of laptops and computers but will only monitor their inbound shipments, a top government official said. 

The remarks assume significance as the government in August announced that these products, including laptops, tablets and computers, would be put under licensing regime from November 1.

“On laptops, we are of the view that there are no restrictions as such. We are only saying that somebody who is importing these laptops, have to be under close watch, so that we can look at these imports.

“It is basically monitoring, which we are doing. It has nothing to do with restrictions as such,” Commerce Secretary Sunil Barthwal told reporters here.

Explaining further, Director General of Foreign Trade (DGFT) Santosh Kumar Sarangi said there will be an import management system, which will come into place from November 1.

The work is in progress and hopefully it will be in place before October 30, he said.

While the IT hardware product industry comes under MeitY, the DGFT notifies decisions with regard to import/export of a product.

Following this notification, IT hardware industry had flagged concerns.

“It will be more in the nature of an import management system where people will be issued an authorisation. It will be a very soft licensing. It will just be an authorisation,” one of the sources said, adding that everything will be online.

A company will be able to put up a request for imports of certain numbers and it would get the authorisation for imports.

According to the source, the DGFT may also have to issue a clarification on its earlier notification (dated August 3) which has stipulated a licensing regime for imports of these goods.

The order issued in August had put licencing requirements with immediate effect and later, amendments were made, and a transition period was provided till October 31.

The restrictions are also there on micro computers, large or mainframe computers, and certain data processing machines.

India already has an import monitoring system for certain products like steel, coal and paper.

The licensing conditions on imports were put on the grounds of security and to spur domestic manufacturing of these products.

While announcing the licensing rules the government had also said that it wants IT products to come from “trusted sources”.

According to a report by think-tank Global Trade Research Initiative (GTRI), India is critically dependent on China for day-to-day use and industrial products like mobile phones, laptops, components, solar cell modules, and ICs.

The government has taken several steps to boost domestic manufacturing of electronic items such as rolling out of the production-linked incentive scheme and increasing customs duties on the number of electronic components.

Leading electronic brands which are sold in the market include HCL, Samsung, Dell, LG Electronics, Acer, Apple, Lenovo and HP.

India imports about $7-8 billion (nearly Rs. 58,300 crore – Rs. 66,630 crore) worth of these goods every year.

The country has imported personal computers, including laptops, worth $5.33 billion (nearly Rs. 44,390 crore) in 2022-23 as against $7.37 billion (nearly Rs. 61,380 crore) in 2021-22.

Imports of certain data processing machines stood at $553 million (nearly Rs. 4,600 crore) in the last fiscal as against $583.8 million (nearly Rs. 4,860 crore) in 2021-22.

Similarly, imports of micro computers/processors stood at $1.2 million (nearly Rs. 10 crore) in the last fiscal against $2.08 million (nearly Rs. 17 crore) in 2021-22.

In May, the government approved the Production Linked Incentive Scheme 2.0 for IT Hardware with a budgetary outlay of Rs. 17,000 crore.

The government, in February 2021, approved the scheme for IT hardware, covering the production of laptops, tablets, All-in-One PCs and servers with an outlay of Rs. 7,350 crore.


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India’s Homegrown Web Browser May Come With Crypto-Loaded Features: Details

India is gradually but consistently marching ahead in its blockchain and Web3 exploration. While the country is still working on formulating crypto rules and conducting trials over its eRupee CBDC, India’s IT ministry has a new plan for launching a homegrown Web browser. This Indian Web browser will be packed with Web3 capabilities. The idea is to incorporate elements of blockchain into this browser to make the platform ready to handle the next iteration of Internet as well as its use cases.

India’s IT ministry has launched a contest called the Indian Web Browser Development Challenge this week. The contest will have a total of three rounds, and at the end of the third round the winning participant(s) will be awarded a prize of $410,685 (roughly Rs. 3.4 crore).

Officials from India’s IT ministry, including ministry secretary Alkesh Kumar Sharma, flagged off this contest on August 9.

The aim of the competition is to get India’s developer talent to create a homegrown Web browser for India, hoping to reduce our reliance on established foreign players like Google Chrome, Firefox, Safari, and Microsoft Edge among others.

As part of the advanced features that this browser is expected to get, Indians could soon be able to digitally sign documents using crypto tokens. Official information about this functionality have not been revealed in detail yet.

While India only allows crypto trading and holding for now; its plans of embedding crypto in a homegrown Web browser seems like a positive indication to the country’s Web3 industry. Members of the crypto industry in India have time and again highlighted that the country’s engineering talent and a general tech-savvy aptitude could make it a hub for Web3 projects.

Speaking to Gadgets 360, earlier this month, Bharat Web3 Association had also said that Indians are being drawn towards exploring the decentralised finance (DeFi) sector, powered by blockchains and cryptocurrencies.

By December this year, India could unveil a set of crypto laws, that could work on a global level. As the current president of the G20 group, India is working closely with other nations as well as international financial bodies to draft elaborate rules to oversee the volatile digital assets industry.

The International Monetary Fund (IMF) and the Financial Stability Board (FSB) are among global financial institutions, participating in India’s crypto law framework.

Meanwhile, the indigenous Web browser will also have built-in ‘diverse accessibility’ support for disabled individuals, officials have said.

The development followed India’s approval of the Digital Personal Data Protection Bill, 2023 in both houses of the Parliament earlier this week.

The Bill, which comes after six years of the Supreme Court declaring ‘Right to Privacy’ as a fundamental right, has provisions to curb the misuse of individuals’ data by online platforms.

As per Union IT Minister Ashwini Vaishnaw, this law will give Indians the right to correct their data. It also puts a timeline on the duration any data that is stored with entities. The law is estimated to come into motion within ten months.


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Karnataka High Court Stays Previous Order Imposing Rs. 50 Lakh Fine on X

A division bench of the High Court of Karnataka on Thursday stayed a single judge bench order that had imposed a cost of Rs. 50 lakh on X (formerly Twitter) for not complying with IT Ministry orders — subject to the company depositing 50 percent of the amount (Rs. 25 lakh) within one week. 

The deposit is for X to show its bonafides, the court said. The order of the single judge who had directed X to deposit Rs. 50 lakh by August 14 will be stayed till the next date of hearing.

“As such, on deposit of Rs. 25 lakh, the order of the single judge bench is stayed until the next hearing date,” the HC said.

The division bench comprising Chief Justice Prasanna B Varale and Justice MGS Kamal was hearing a petition by the micro-blogging site against the order of Justice Krishna S Dixit which had dismissed its petition challenging the take-down orders on tweets (posts), URLs and hashtags. The single judge bench had also imposed a cost on the company in its judgment on June 30.

On Thursday, the division bench in its interim order said, “We direct the appellant to deposit Rs. 25 lakh within one week in this court.” The court however said that deposing the money “may not be treated as acceptance by this court that equity lies in favour of the appellant.” The single judge had held that the company did not comply with the orders of the Ministry of Electronics and Information Technology (MeiTY) for more than a year and then approached the HC against those orders.

MeiTY had under Section 69A of the Information Technology Act between February 2, 2021 and February 28, 2022 issued 10 Government orders directing it to block 1,474 accounts, 175 Tweets, 256 URLs and one hashtag. X (then Twitter) challenged the orders related to 39 of these URLs.

On Thursday, X was represented by advocate Manu Kulkarni while the Central Government Counsel Kumar M N argued on behalf of MeiTY. The Government counsel argued that the case itself was not maintainable.

However, the division bench pointed out that the single judge bench had upheld the locus standi of X to file the petition challenging the blocking of tweets and handles of its users.

Comparing X to a shop selling various products, the HC observed that it was akin to taking action against the shopkeeper if there were substandard products on sale. After granting the temporary relief in the interim order, the division bench adjourned the hearing of the appeal by two weeks.


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IT Ministry Launches Indian Web Browser Development Challenge for Startups, Developers

The Ministry of Electronics and Information Technology (MeitY) launched the Indian Web Browser Development Challenge (IWBDC) on Wednesday, according to a release.

The IWBDC is an open challenge competition that seeks to inspire and empower technology enthusiasts, innovators, and developers from all corners of the country to create an indigenous web browser.

The programme saw participation from more than 200 participants from government departments, industry, startups and academia through online and offline modes, the release said.

A panel discussion was also organised wherein the queries of the participants were answered by MeitY, CCA and C-DAC officials, it added.

Meanwhile, MeitY is reportedly working on policy for cloud infrastructure in India. In May, Amazon Web Services (AWS) announced plans to invest $12.7 billion (roughly Rs. 1,05,600 crore) in cloud infrastructure in India by 2030. The planned investment in data centre infrastructure in India would support an estimated average of 1,31,700 full-time equivalent (FTE) jobs in Indian businesses each year, AWS — Amazon’s cloud computing unit — had said in a statement.

“Prime Minister Narendra Modi’s Digital India vision is driving (the) expansion of cloud and data centres in India,” Union Minister of State for Electronics and Information Technology Rajeev Chandrasekhar had said at the time. “MeitY is also working on a Cloud and Data Center Policy to catalyse innovation, sustainability, and growth of India Cloud,” the minister had added.

In March, a senior MeitY official had said that all IT systems in the central government would start supporting email communications in Hindi scripts in the next two years.

While speaking at the Universal Acceptance (UA) Day curtain raiser event, MeitY Additional Secretary Bhuvnesh Kumar had said that the work had started to make 15 ministry’s websites UA-compliant and content on them was being made available in Hindi.


Samsung launched the Galaxy Z Fold 5 and Galaxy Z Flip 5 alongside the Galaxy Tab S9 series and Galaxy Watch 6 series at its first Galaxy Unpacked event in South Korea. We discuss the company’s new devices and more on the latest episode of Orbital, the Gadgets 360 podcast. Orbital is available on Spotify, Gaana, JioSaavn, Google Podcasts, Apple Podcasts, Amazon Music and wherever you get your podcasts.

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Vedanta-Foxconn, Other Chip Firms Expected to Re-Apply for Government Funding Under Revised Scheme

Some applicants including Vedanta Foxconn JV are expected to re-apply for government incentives under the modified semiconductor scheme opening from June 1, according to sources. Under the Modified Semicon India Programme, the government has increased the financial incentive of 50 percent of the project cost for companies, consortia, joint ventures for setting up semiconductor fabs in India of any node (wafer size).

In the old scheme, the incentives varied on the basis of wafer node size.

Similarly, a fiscal incentive of 50 percent of the project cost is available for setting up of display fabs of specified technologies in India, a statement said on Wednesday.

“Government has decided to invite new applications for setting up of Semiconductor Fabs and Display Fabs in India from June 01, 2023, under the Modified Semicon India Programme. The applications will be received by India Semiconductor Mission,” the statement said.

Minister of State for Electronics and IT, Rajeev Chandrasekhar said that the first window for more expensive 28 nanometer (nm) fabs was kept open for 45 days only in January 2022 and 3 applications were evaluated by India Semiconductor Mission and its advisory group.

“Strategy now is also encouraging mature nodes of over 40nm – current n new players may apply afresh in various nodes that they hv technology for. It is expected that some of the current applicants will reapply n new fresh investors will also apply,” Chandrasekhar tweeted.

Sources said that Vedanta Foxconn JV is also expected to re-apply under the modified scheme.

An email query sent to Vedanta, who is leading the JV, did not elicit any reply.

The application window for “Modified Scheme for setting up of Compound Semiconductors, Silicon Photonics, Sensors Fab, Discrete Semiconductors Fab and Semiconductor ATMP, OSAT facilities in India” is open till December 2024, the statement said.

Leading storage semiconductor company Micron has also applied for setting up an OSAT unit.

“Application window of Design Linked Incentive Scheme is also open till December 2024. Till date 26 applications have been received under DLI Scheme and five applications have been granted approval,” the statement said.

Semicon India Programme was approved by the cabinet in December 2021 with an outlay of Rs. 76,000 crore for the development of the semiconductors and display manufacturing ecosystem in India.


Samsung Galaxy A34 5G was recently launched by the company in India alongside the more expensive Galaxy A54 5G smartphone. How does this phone fare against the Nothing Phone 1 and the iQoo Neo 7? We discuss this and more on Orbital, the Gadgets 360 podcast. Orbital is available on Spotify, Gaana, JioSaavn, Google Podcasts, Apple Podcasts, Amazon Music and wherever you get your podcasts.

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BGMI Returning to India ‘Soon’ After 10-Month Ban, Krafton Confirms

Battlegrounds Mobile India (BGMI) is coming back and will be available for download soon in the country. Korean publisher Krafton has confirmed that the Indian government has allowed them to resume operations of the uber-popular battle-royale game, following its ban in July last year, owing to privacy and security concerns. The game was completely removed from both Google Play Store and Apple’s App Store under Section 69 of the IT Act — in turn affecting the mobile e-sports scene in the country. BGMI is now the first app to return to India, among the hundreds of apps the government banned within the past couple of years.

“We are highly grateful to the Indian authorities for allowing us to resume operations of Battlegrounds Mobile India (BGMI). We would like to extend our gratitude to our Indian gaming community for their support and patience over the past few months,” Sean Hyunil Sohn, CEO, Krafton India said in a press release. “We are excited to announce that Battlegrounds Mobile India will be available for download soon and we cannot wait to welcome you back to our platform.” He also touched upon the remarkable milestones the game achieved in the country, surpassing 100 million users within a year of its launch in July 2021.

Following PUBG Mobile’s ban, BGMI, an India-exclusive version of the game popped into the scene, rekindling the e-sports ecosystem in the country with numerous official and unofficial events, including a broadcast on mainstream television. Dubbed the ‘Masters Series,’ the tournament was telecast live on Star Sports 2 last year, with Global Esports lifting the trophy. “Krafton is a responsible South Korean organisation that abides by the law and has put in place several measures to ensure compliance with all applicable regulations,” Vibhor Kukreti, Head Government Affairs, Krafton India said in a prepared statement. “We strongly encourage our users to prioritize their well-being and follow responsible gaming practices.”

That last sentence is worth taking into consideration since a report from News18 suggests that BGMI will be back initially for three months only — a trial period of sorts, as the Ministry of Electronics and Information Technology (MeitY) continues monitoring its activity and ensuring it doesn’t violate any rules set by the Indian government. Moreover, the game is said to be making a return with several adjustments, including a set time limit to restrict the number of hours one could play, alongside changes to the gore effects. While previously, players could change the colour of blood to blue or green via the in-game settings, the change is expected to be permanent/ default.

Back in March, MeitY also removed Dead by Daylight Mobile, the co-op survival horror game from Behaviour Interactive, from Indian mobile storefronts. No explicit reason was given, albeit one could assume it had to do with the game’s publisher NetEase, which is a Chinese firm responsible for distributing the title within Southeast Asia, Japan, and Korea. As mentioned before, the government previously banned several Chinese apps over security concerns.

Currently, there are no set release details for Battlegrounds Mobile India (BGMI), but we can expect it to be available on Android and iOS, as before.


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New Online Gaming Rules to Spur Innovation, Boost Investor Confidence

The industry on Thursday said the new rules for online gaming will spur innovation, boost investor confidence and weed out gambling platforms while making the sector globally competitive.

The norms are expected to help reduce regulatory fragmentation at the state level, and foster a more stable business environment, the industry said in one voice as it described the regulations as “watershed moment”, “game-changer” and “landmark”.

All India Gaming Federation (AIGF) termed it a decisive first step for comprehensive regulation for online gaming, one that will propel the industry to compete globally, while WinZO games said the move “truly brings the dawn of a global gaming industry right here in India”.

The government on Thursday released new rules for online gaming that prohibit games involving betting and wagering, and entail an institutional framework of multiple self-regulatory organisations (SROs) to determine permissibility of an online game.

Under the rules, the SROs (three SROs will be notified to begin with) will have to publish a framework to safeguard users against the risk of gaming addiction, financial loss and financial fraud on its website.

The framework should include repeated warning messages at higher frequency beyond a reasonable duration for a gaming session and provision to enable a user to exclude himself upon user-defined limits being reached for time or money spent.

“…we are grateful to MeitY (IT Ministry) for notifying the amendments to regulate online gaming under the Indian Information Technology Act, and acknowledging the long-standing demand of the gamers and the online gaming industry,” Roland Landers, CEO, All India Gaming Federation, said.

The government recognised the industry demands and provided light touch, but comprehensive regulations, which will support innovation, boost Create in India and Brand India, and propel India’s Techade, Landers said.

According to All India Gaming Federation, the rules will go a long way in promoting consumer interest while helping the industry grow responsibly and transparently, and will also help in curbing the menace of anti-national and illegal offshore gambling sites, which have been proliferating in the last few years.

“We look forward to assisting the industry transition to the self-regulatory model envisioned under the rules and use learnings from the years of work that has been undertaken at the All India Skill Games Council (AIGSC), the oldest and largest voluntary self-regulatory body for online gaming,” Landers said.

The government maintained “a very open and transparent approach” throughout this process and heard various stakeholders across the online gaming eco-system since May 2022, AIGF said pledging its support to the government in making online gaming a cornerstone of $1 trillion (nearly Rs. 81,86,175) digital Indian economy.

Mobile Premier League (MPL) described the release of the new online gaming rules as a watershed moment for the industry “as it recognises online gaming intermediaries and distinguishes them from gambling”.

“The rules will go a long way in helping us realise our PM’s vision for India to become a global leader in gaming and also contribute to the continued success of Brand India and Create in India,” Sai Srinivas, CEO and Co-Founder of MPL, said.

The uniform legal framework provided by these rules will boost investor confidence.

“We anticipate that this will also help reduce regulatory fragmentation at the state level as also mentioned by the Hon’ble Minister, create a more stable business environment and weed out gambling platforms,” MPL’s Srinivas said.

He said that with the transition to the self-regulatory model that will be recognised by MeitY, MPL looks forward to working collaboratively with industry peers and other stakeholders.

“We believe that this effort will help to create a sustainable and thriving gaming ecosystem in India,” Srinivas said.

Paavan Nanda, Co-Founder of WinZO games, said the central, light-touch regulatory mechanism, is a game-changer for the world’s largest gaming market, India.

“The overall recognition of Online Games of Skill by way of inclusion as the third form of intermediary after Social Media, and content-related publishers/OTT players, is beneficial for GST differentiation from gambling, providing the required stability of regulation, and facilitating a level playing field for all games of skill,” Nanda said.

WinZO games praised the Center for taking very strong measures to protect Indian Consumers from illegal offshore betting and gambling under these provisions.

“The draft empowers the Government, via MeitY, to take the necessary steps to determine if an online platform is a gaming platform or a betting platform and accordingly initiate immediate action against betting platforms particularly the offshore betting platforms under section 69(a) of the IT Act,” said Nanda of WinZO games.

This is very positive news for both the industry and the end consumer, creating a safe and accountable internet.

Nitish Mittersain, Founder and CEO of Nazara Technologies, said the rules notified are landmark steps that will immensely help the gaming industry and provide lot of clarity on the sector.

Ranjana Adhikari, Partner at IndusLaw, said that the online gaming rules are a positive step in the right direction and put the central government in the driver’s seat for online gaming regulation.

“The light-touch approach and the self-regulatory mechanism proposed by the central government is progressive and keeps the law nimble for a fast-paced and evolving industry,” as per IndusLaw.

Malay Kumar Shukla, Secretary, e-Gaming Federation, said the rules will play a pivotal role in bringing transparency, ensuring player protection, attracting investment, boosting investor confidence, and creating job opportunities.

“We are grateful to the government for recognising the sector’s long-standing need of bringing about regulatory clarity by prioritising and notifying the regulations,” Shukla said.

The broad guidelines regarding betting and wagering will safeguard players and industry at large by distinguishing legitimate skill gaming operators from illegitimate and unauthorised betting and gambling operators. 


The newly launched Oppo Find N2 Flip is the first foldable from the company to debut in India. But does it have what it takes to compete with the Samsung Galaxy Z Flip 4? We discuss this on Orbital, the Gadgets 360 podcast. Orbital is available on Spotify, Gaana, JioSaavn, Google Podcasts, Apple Podcasts, Amazon Music and wherever you get your podcasts.
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Government Said to Revoke Ban on LazyPay, Kissht, Other Fintech Firms

The government will revoke the ban imposed on fintech firms LazyPay and Kissht after representations were made by these companies, a senior official said on Friday.

The government last week ordered the blocking of 232 apps operated by overseas entities, including Chinese, for being involved in betting, gambling and unauthorised loan service.

Sources said that the government will revoke the ban on LazyPay and Kissht that were in the list of banned websites and apps after representations were made by these companies.

A senior government official confirmed the development.

The Ministry of Electronics and Information Technology (MeitY) issued blocking orders on Saturday, based on an emergency request issued by a nodal officer of the home ministry, against 138 betting and gambling websites and 94 loan apps that were engaging in illegal money laundering and posing a threat to financial security of the country.

Fintech firms LazyPay, IndiaBulls Home Loans, and Kissht were among the list of blocked websites.

As per the list, MeitY issued orders to block lazypay.in, which is a subsidiary of Dutch investment firm Prosus.

The website www.indiabullshomeloans.com is operated by housing finance company Indiabulls Housing Finance, while Kissht.com is being operated by RBI-registered NBFC ONEMi Technology Solutions.

The other websites in the blocked list include buddyloan.com, cashtm.in, kreditbee.en.aptoide.com, faircent.com, true-balance.en.uptodown.com, and mpokket.en.aptoide.com.

Fintech firms mPokket, True Balance, and Kreditbee have denied any link with the banned platform.

“The reference of TrueBalance in the media story which mentions Meity’s target list of digital lenders is a clear case of impersonation. There is a proxy app present on the app store Uptodown with which we (TrueBalance) hold no direct or indirect connection.

“We hereby clarify that hitherto we have not received any official communication from the ministry,” Balancehero India- which operates True Balance, said.

Similarly KreditBee said Aptoide is a third-party App Store, with which it has no formal or informal partnership.

“We are speculating that it’s a proxy app on Aptoide, and investigating this further. Blocking of the Aptoide link is a favourable outcome for us,” the company said.

mPokket too has said that the app in the banned list is impersonating it and the firm has no link with the blocked platform.


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