At Ubisoft Forward, Assassin’s Creed Mirage Promises a Return to Series’ Roots

Assassin’s Creed, Ubisoft’s wildly popular history-hopping series of open-world action games, has long been the jewel in publisher’s crown. From its humble, but promising beginnings and its glorious and genre-defining leap, to its eventual dismal decline, Assassins Creed’s 15-year run has seen the series — once known for its distinct narrative depth — spread wide and thin. After the pinnacle of its critically acclaimed and fan-favourite Ezio saga, which followed the life and times of master assassin Ezio Auditore, Assassin’s Creed started feeling the pressures of its yearly release cycle and changing trends and tastes within the industry. The quality of subsequent titles dipped drastically. Buggy and misfiring releases led to a crisis of faith and identity and, for better or worse, Assassin’s Creed transformed into what we see today — an interminable open-world RPG, seemingly designed to maximise playtimes and retain players through never-ending content additions, DLCs, and repetitive checklist chores spread across massive maps.

Increasingly, there have been fewer and fewer assassins in an Assassins Creed game. And while the recent titles in the series have done well commercially, there is a growing clamour among loyalists for the franchise to return to its roots. Old-time fans of the series want an Assassin’s Creed game with a smaller scope and increased focus on what made the early games stand out. Ubisoft’s answer is Assassin’s Creed Mirage — a leaner, stealthier, and shorter Assassin’s Creed game, which attempts to recapture the essence of its ancestors.

Mirage started off as a DLC for Assassin’s Creed Valhalla and soon became its own thing, with a cinematic reveal trailer in September last year promising a classical approach. Last month’s PlayStation Showcase gave us a look of its gameplay, and now, Ubisoft Forward, the publisher’s in-house showcase held late Monday, dives deeper into the next Assassin’s Creed. Members of the press were invited for an early look at the planned Assassin’s Creed showcase ahead of the event, which now provides first proper details about the narrative, gameplay and design aspects of Mirage.

The game follows the story of Basim Ibn Ishq, first seen as a crucial supporting character in Assassin’s Creed Valhalla, charting his origins as a common street thief in 9th-century Baghdad, his introduction to the Brotherhood and the ways of the assassins under his mentor Roshan, and his transformation into a master assassin.

“Our goal was to pay homage to old Assassin’s Creed games,” developers say in the game showcase, detailing the design philosophy driving the title. There is, of course, an increased focus on stealth mechanics, a departure from recent action-heavy titles that encouraged open combat. The last three AC games also saw free-flowing parkour, a cornerstone feature of the series, considerably diluted as the game worlds became more expansive. Free-running now receives special treatment in Assassin’s Creed Mirage with new animations and mechanics enabling smooth traversal through the rooftops of Baghdad.

The game showcase begins with a more story-focussed trailer, which dives into Basim’s conflicting emotions about the path of the Hidden Ones and what it means to be truly free. Remember the creed? “Nothing is true. Everything is permitted.” Basim is also haunted by nightmarish vision, which may hold the key to larger truths he is yet to discover.

We are then launched into the first raw gameplay walkthrough from an early section of Assassin’s Creed Mirage, as we see Basim parkour his way to his next assassination target, holed up inside a heavily secured fortress. You can now sit on a bench in the game and fast forward time to your liking; nighttime would likely provide more cover during a mission. Just like in previous games, Basim can scope out the area with the aid of his eagle — this time, however, enemies can also notice your avian companion, and can shoot and injure your scout, discouraging overuse.

Basim then blends in with the moving crowd, sneaks past some guards and takes out others standing in his way — standard Assassin’s Creed fare. Once he infiltrates the base and has his target in his view, we see him utilise a new special ability that lets you mark targets and execute a simultaneous multiple-kill — very reminiscent of the mark-and-execute mechanic in Ubisoft’s Splinter Cell games. Basim then assassinates his main target and evades capture with the help of some smoke bombs and social stealth.

We also got a more detailed look at two other games in the 2023 AC lineup at the Assassin’s Creed segment of the Ubisoft Forward event. Assassin’s Creed Nexus VR, already confirmed for late 2023, got a detailed pre-rendered trailer, showing off first-person VR parkour and combat. In it, you get to relive the memories of three assassins from the series — Kassandra (from Assassin’s Creed Odyssey), Connor Kenway (from Assassin’s Creed III) and franchise icon Ezio Auditore.

Assassin’s Creed Codename Jade, the upcoming mobile AC title, also received a lengthy gameplay trailer at the showcase. The game, built on Unreal Engine, follows the format of recent open-world RPG titles in the series and is set during the times of the Qin dynasty in China. Developers said the ambitious mobile game, which will be available on both iOS and Android, will be open for public beta starting June 12.

There are, of course, other AC games in the works, but the event focussed on the titles coming out this year, with bulk of the attention going to the next mainline game in series. Assassin’s Creed Mirage is very much a reality now — just a few months away from its October 12 release. From the gameplay snippet shown, Mirage seems to be walking the same road that the first game and the Ezio trilogy built. But in its atavistic approach, there is a lingering risk of playing it safe. AC fans clearly want an old-school Assassin’s Creed game, but Ubisoft’s next bet must also bring its own new ideas.


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Assassin’s Creed Nexus VR Confirmed for Late 2023, Full Reveal at Ubisoft Forward

The much-talked-about Assassin’s Creed VR game has been rebranded to Assassin’s Creed Nexus VR, a virtual reality experience. Ubisoft made the announcement during the Meta Quest Games Showcase, held late Thursday, confirming that it will be out ‘by the end of the year,’ with further updates being revealed during the Ubisoft Forward event on June 12. The showcase event was planned as a response to the cancellation of E3 2023 — promising updates on the latest Ubisoft games — and will go live at 10:30pm IST/ 10am PT in the US.

Nexus VR would be the first Assassin’s Creed game to be playable in virtual reality — which seems odd given the platform’s similarities to the franchise’s Animus machine that lets you delve into key periods in history. A bit late, if you ask me. The project was originally confirmed in a blog post from 2021, which also mentioned a Splinter Cell VR game, though it got reportedly got cancelled last year along with three unannounced titles. The post also mentioned that Ubisoft Red Storm, the subsidiary responsible for Tom Clancy games, would lead development on both virtual reality games, with extra support from Ubisoft Reflections, Ubisoft Dusseldorf, and Ubisoft Mumbai.

Last year, Ubisoft confirmed multiple in-development projects in the Assassin’s Creed universe, which included two single-player experiences, a mobile game, and a central hub called Assassin’s Creed Infinity. The last of them is designed to tie a bunch of different AC games together, with plans to include multiplayer experiences within. Meanwhile, Assassin’s Creed Red is set in the heart of feudal Japan, where you master the arts and weaponry of a shinobi, and it’s being developed by Ubisoft’s Quebec division — best known for Assassin’s Creed Odyssey. There’s also AC Hexe, which is described as the ‘darkest’ in the series, set during the latter stages of the Holy Roman Empire, engulfed by witch trials. And finally, there’s Assassin’s Creed Jade, the China-set mobile game, which follows the same gameplay format as the recent RPG-heavy entries.

More recently, Assassin’s Creed Mirage got a confirmed release date of October 12, alongside a gameplay trailer which further delved into the franchise’s back-to-basics approach that’s focused on a linear stealth-assassination game, rather than an open-world RPG. Set in ninth-century Baghdad, it follows Basim Ibn Ishaq, a side character from AC Valhalla, who grows from an impoverished pickpocketing background into becoming a master assassin for the Hidden Ones clan under mentor Roshan’s (Shohreh Aghdashloo) guidance. Franchise trademarks such as hidden blades, social stealth and Leaps of Faith return, alongside new additions such as a Pole Vault mechanic for parkour traversal. Assassin’s Creed Mirage is now up for pre-order and will be out on PC, PS4, PS5, Xbox One, and Xbox Series S/X.

Assassin’s Creed Nexus VR will be out sometime later this year on the Meta Quest VR headset. Further details on the same will be revealed on June 12 at 10:30pm IST/ 10am PT in the US.


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Assassin’s Creed Infinity, Mobile, Japan, Hexe Announced at Ubisoft Forward

Assassin’s Creed is changing in the coming years, with a slew of projects in development. At the Ubisoft Forward event on Saturday — early Sunday in India — the publisher unveiled a peak at the future of the franchise via a distilled roadmap. The Assassin’s Creed announcements include a standalone mobile game set in China, Codename Hexe title set during the witch trials, and the previously leaked Project Red set in the long-requested setting of feudal Japan. At the centre of these attractions is Assassin’s Creed Infinity, which is described as a live-service platform for upcoming entries.

With that, let’s take a look at the future of Assassin’s Creed:

Assassin’s Creed Infinity

Following the launch of Assassin’s Creed Mirage, Ubisoft is looking to create a central hub, that ties a bunch of different AC games together. Think of it like the Animus, which allows players to delve into different historical settings through the eyes of a skilled assassin. “Infinity is going to be a hub that will unite all of our different experiences and our players together in meaningful ways,” said Marc-Alexis Côté, VP, Assassin’s Creed. With Project Infinity, Ubisoft is looking into bringing back standalone multiplayer experiences, in the veins of the co-op mode in Assassin’s Creed Unity.

Assassin’s Creed roadmap, featuring the central hub, Infinity
Photo Credit: Ubisoft

Assassin’s Creed Red/ Japan

Widespread leaks and speculations later, Assassin’s Creed Codename Red is now official. With this entry, players will be sent into the heart of feudal Japan, where they master the arts and weaponry of a shinobi. As Ubisoft’s next premium flagship title, it will feature open-world RPG elements that are a trademark in recent entries. The title is being developed by Ubisoft’s Quebec division — known for Assassin’s Creed Odyssey — under Jonathan Dumont’s direction. Further details on the same will be available in time.

Assassin’s Creed Hexe

Meanwhile, Ubisoft’s Montréal team is working on what’s described as the “darkest Assassin’s Creed game ever.” Codename Hexe is set in the latter stages of the Holy Roman Empire, specifically during the 16th-century witch trials, and is led by creative director Clint Hocking, best known for the early Splinter Cell games. Ubisoft released a teaser for the same, featuring an A-shaped talisman hung from the branches in a misty forest. During the presentation, Côté called it a “very different type of Assassin’s Creed game.”

Assassin’s Creed Mobile/ Jade/ China

For the first time ever, Assassin’s Creed will let you create your own custom character. Set in 215 BCE ancient China, Codename Jade is the first Assassin’s Creed open-world game to grace mobile devices — Android and iOS, we presume — featuring the core gameplay mechanics from the mainline games. Players can parkour atop the Great Wall of China, explore bustling cities, engage in intense combat, and even send out a drone bird to survey locations.


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Assassin’s Creed Mirage Trailer Revealed at Ubisoft Forward, Launching 2023

Assassin’s Creed Mirage trailer is here. At the Ubisoft Forward event on Saturday — early Sunday in India — the publisher unveiled the first trailer for the latest entry in the franchise, set in Baghdad. Previous reports suggested that the title was codenamed “Rift,” and was originally meant as an expansion to 2020’s Assassin’s Creed Valhalla. The Assassin’s Creed Mirage reveal trailer comes just a week after Ubisoft unveiled a teaser photo for the game, confirming its existence. Assassin’s Creed Mirage launches sometime in 2023 on all major platforms.

Ubisoft released a cinematic trailer for Assassin’s Creed Mirage, featuring our lead character Basim Ibn Ish’aq, getting indoctrinated into the assassin clan. Conducting the ceremony is master Roshan, who is graced by the raspy voice of Emmy-winning actress Shohreh Aghdashloo, best known for The Expanse, and HBO’s House of Saddam. With this entry, Ubisoft is going back to the roots of the series, featuring a tight-bound narrative experience, focused on stealth, parkour, and assassinations — as previously reported. Set 20 years before the events of Assassin’s Creed: Valhalla, Mirage follows a younger Basim, as he turns his life around from pickpocketing locals in Baghdad to become a skilled assassin.

“Are you ready to leave your life behind and walk the path of shadows?” asks Roshan, as we cut to footage of a young Basim getting chased by townsfolk over a matter of robbery. Despite being quite adept at parkour, he gets cornered at one point, only to get saved by a mysterious hooded assassin — the aforementioned Roshan. Basim is on a path to correct his errors and join a new family to hone his skills and eliminate targets that threaten to overthrow Baghdad’s peacefulness. The Assassin’s Creed Mirage trailer also features some brief combat footage, relying on both curved daggers and hidden blades.

The Assassin’s Creed Mirage trailer then displays some action sequences, as a now-refined Basim targets a group of officials. Red smoke bombs are part of his inventory now, alongside the drone bird ability that lets you survey surroundings. The end of the trailer also features a monster, akin to the Draugrs from God of War (2018), indicating that Ubisoft is still incorporating mythic beasts in their Assassin’s Creed games.

As per Ubisoft, pre-orders for Assassin’s Creed Mirage are now up, offering an exclusive “The Forty Thieves” side quest. Earlier this month, leaks revealed the cover image for the said DLC, which is clearly a reference to the Arabian folktale, “Ali Baba and the Forty Thieves.” The leaked image also featured a giant doorway, which could presumably be unlocked by uttering the “Open Sesame” password.

Assassin’s Creed Mirage releases sometime in 2023 on PC, PS4, PS5, Amazon Luna, Xbox One, and Xbox Series S/X.


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Assassin’s Creed Mirage Confirmed by Ubisoft, Reveal Next Week

Assassin’s Creed Mirage is now official. Ubisoft has revealed a teaser photo for the upcoming entry to their Assassin’s Creed franchise. Previous leaks had reported that the new title was codenamed “Rift,” and that it was initially created as an expansion to 2020’s Assassin’s Creed Valhalla. Further details on Assassin’s Creed Mirage will be revealed during the Ubisoft Forward event, scheduled for September 11 at 12:30am IST in India / September 10 at 12pm PT in the US. The presentation will be broadcast across Ubisoft’s official Twitch and YouTube channels.

Unlike most recent entries to the franchise, the teaser image for Assassin’s Creed Mirage points towards a more classic interpretation of the character. Donned in the iconic white hood, with the hidden blade poking through his sleeve, our character seems to be dropping in for an assassination. This goes in line with previous reports, which claimed that Ubisoft is opting for a back-to-basics approach with the new game. The scope will be tighter, unlike the recent open-world RPG-esque elements they implemented to the franchise, to the point where it no longer feels like an Assassin’s Creed game.

The background for the image shows a Middle Eastern setting, which aligns with past reports that implied that the game will be set in Baghdad. As per Bloomberg, Assassin’s Creed Mirage is a result of a planned expansion to Assassin’s Creed Valhalla. The DLC was modified into a standalone game in an effort to fill the gap in Ubisoft’s “thin” launch schedule for the fiscal year. Development is being led by Ubisoft’s Bordeaux studio, and is suggested to be running behind schedule.

A couple of days ago, a YouTuber with the user name J0nathan revealed some new information on Assassin’s Creed Mirage. The list confirmed the aforementioned details, in addition to some new developments. The video suggested that Mirage was eyeing a Spring 2023 release, and was set in Baghdad, between the years 870–860, during the Anarchy in Samarra. Other notes include the addition of a String Dagger weapon, and the return of Eagle Vision, which is a mechanic that enables heightened senses.

A now-deleted tweet from the Assassin’s Creed fan website, The Codex Network, also shared artwork for the upcoming Mirage. The image shows our hero dressed in the classic assassin’s robe, whilst wielding a sword. In the distance, there is a silhouette of a giant charging toward him. This could mean that Ubisoft has not fully abandoned the inclusion of mythic beasts in their Assassin’s Creed titles. Their 2018 entry, Assassin’s Creed Odyssey featured Greek figures such as Medusa, Cyclops, and Minotaur as side quests.

Another version of the Mirage art teases “The Forty Thieves Quest,” which is clearly a reference to the classic Arabian folktale, “Ali Baba and the Forty Thieves.” Since the image also features giant doors, one could assume it requires the “Open Sesame” password. If this leak is real, it could be part of a pre-order bonus, or some other kind of DLC.

In July, information on a separate Assassin’s Creed title, codenamed Project Red, surfaced online. Details are sparse, but according to people familiar with development and games reporter Jeff Grubb, the game is set in feudal Japan and follows the RPG format, as seen in modern Assassin’s Creed games. Project Red will be part of Assassin’s Creed Infinity, which is described as Ubisoft’s live-service platform for future entries.

While there is no word on Assassin’s Creed Mirage’s release, we can expect it to launch on all current-gen platforms — PS5, Xbox Series S/X, and Windows PC. Further updates on the game and the subsequent live-service platform are expected on September 11, at the Ubisoft Forward event.




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