Starfield’s ‘Boundary Reached’ Message and Potential Exploration Limits Have Raised Concerns Among Fans

Starfield is just days away from launch and ahead of that the Bethesda RPG has seen several leaks. Copies of the game are currently in the hands of select reviewers and even some players who obtained it illegally, before sharing a plethora of screenshots and gameplay videos online. One such clip that’s now causing concern for fans about Starfield’s scope was first leaked on a Chinese forum, over the weekend, which suggested that a player could run non-stop in one direction for 40 minutes, before being met with a ‘Boundary Reached’ message. The videos have since been removed, though players are now questioning the legitimacy of developer Bethesda’s claims.

Bethesda’s Head of Publishing Pete Hines, who’s apparently played Starfield for a minimum of 130 hours, responded to a fan’s tweet asking if players would be able to explore entire planets. He responded with, “Yup, if you want. Walk on, brave explorer.” As the aforementioned leak came pouring in, the comment was met with numerous fans accusing the studio of lying about the game’s depth in exploration. While many have been defending the game by saying that the Boundary Reached message is from the tutorial segment of the game, some game journalists who’ve been reviewing it have also begun vaguely pushing back against complainers. “This is actually not entirely accurate,” Windows Central’s Jez Corden said on X (formerly, Twitter). “Just wait for the reviews. The half-truths being spread are being done in bad faith sometimes.”

It certainly doesn’t help that during June’s Starfield Direct presentation, game director Todd Howard claimed that players could select any spot on an unknown planet and land there, causing many to believe that exploration would be seamless — akin to No Man’s Sky, where planetary beings, vegetation, and conditions are procedurally generated. However, in Starfield’s case, this could mean that planets are seamlessly explorable in chunks. Even if we consider that the leaked clip/ image wasn’t from the tutorial segment and look at the ‘Boundary Reached’ menu that pops up on the screen, we’re presented with three options. You can fast-travel back to your ship, press cancel and walk around until an invisible wall halts you, or you can ‘Open Planet Map’ to explore another region on the map.

This indicates that exploration on the planet isn’t necessarily over and that you could certainly land at any given point of the map and explore, before eventually hitting that roadblock — where I’m assuming the game is unable to continue loading the area in real-time. A lot of this discourse will surely be cleared once the reviews are out on August 31, which will undoubtedly touch upon the exploration mechanic since that’s been one of Bethesda’s key selling points. Expectations for Starfield are extremely high, with the developer continuously touting its massive size, in addition to new information about a Jail system and the debate about it being locked to 30fps on consoles.

Starfield is out September 6 on PC and Xbox Series S/X. Those who pre-ordered the Premium Edition are granted a five-day early access, starting September 1.


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Starfield Preload Dates for Xbox and PC Confirmed, Q&A Session Reveals Jail System

Starfield has finally gone gold ahead of its release next month, indicating that main development on the game has ended and that it’s ready to hit store shelves soon. As such, developer Bethesda has confirmed preload details for its expansive space-set RPG, with Xbox Series S/X receiving early treatment on August 17. Meanwhile, PC players on Steam can begin pre-installing the game in anticipation, starting August 30. Additionally, the game will be available to play for free to those who’re subscribed to Xbox Game Pass, though access for them will begin on launch day i.e., September 6.

Leading up to the release, lead game designer Emil Pagliarulo and lead quest designer Will Shen also held a Q&A session on Starfield’s Discord server (via ResetEra), revealing some interesting details such as the inclusion of a jail system. Just like The Elder Scrolls V: Skyrim, performing sketchy acts such as smuggling contraband can get you in trouble with law enforcement of the galaxy. Upon being caught, you’ll be presented with two main options to deal with the situation: you can either pay the required fine when apprehended or get thrown into jail. And of course, there is the third alternative, which is to blast your way through them and go on the run. Those looking for smooth sailing, however, can invest in spaceship parts and modules that help conceal those illegal items, as you get past security.

The items themselves have a set price in Starfield’s universe but can be sold for a profit if you have the right skills unlocked. That money can then be spent on property located in major cities or you can complete specific quests that grant homes as a reward. An interview from last year revealed that Bethesda is heavily leaning on character customisation in this game — to the extent that picking up the ‘Kid Stuff’ trait makes it so your in-game parents resemble your appearance. The developers weren’t entirely clear in what capacity parents would be involved in Starfield, but noted that the feature is quite similar to Fallout 3 and Fallout 4. Another feature derived from Fallout is the Persuasion system, which can be used to avoid confrontations by smooth talking your way through, albeit Bethesda confirmed that a full pacifist playthrough isn’t ‘totally feasible.’

Just like previous Bethesda RPGs, Starfield presents companions who would tag along for the ride — in this case, over 20, all of whom are named and have unique backstories. The Q&A also confirmed that while real-world religions are present within the game’s universe, the focus is mostly on the three fictional ones. We’ve got the Sanctum Universum, which preaches that God is somewhere out there in the wider universe; a group of atheists who called themselves The Enlightened; and The Great Serpent, who is worshipped by mysterious citizens.

Starfield is out September 6 on PC and Xbox Series S/X. Preloading on Xbox begins on August 17, while PC (Steam) players can start on August 30.


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