Palworld Crosses 25 Million Players on PC and Xbox, 15 Million Copies Sold on Steam

Palworld, the action-adventure survival title that broke player count records on Steam at launch, has sold 15 million copies on Valve’s platform. Developers Pocketpair announced Thursday that the game’s total player count had gone past 25 million, with 15 million players on Steam and 10 million players on Xbox. Since its release last month, Palworld has become a phenomenon, becoming one of the most played games in Steam history even as it has attracted plagiarism accusations over its Pokémon-style in-game creatures that players can capture, train and utilise in combat.

Japanese studio Pocketpair, makers of Palworld, confirmed in a post on X Thursday that the game had crossed 25 million players overall, with 15 million copies sold on Steam. The survival title also has 10 million players on Xbox, though a chunk of that number is likely to be players accessing the game via Xbox Game Pass.

Last month, Microsoft had confirmed that Palworld was the biggest third-party Game Pass launch ever and the most played game on its platforms. Pocketpair CEO Takuro Mizobe had called the player response “tremendous” at the time. “This is just the beginning for us and Palworld, and the feedback we’re gathering while in Game Preview will allow us to continue to improve the experience for Pal Tamers across all platforms,” he had added.

Currently, Palworld is the fifth most played game on Steam, with 206,401 concurrent players at the time of writing, according to SteamDB charts. It’s all-time peak player-count on the platform sits only behind PUBG: Battlegrounds.

While Palworld’s player count has ballooned, the game has been a subject of controversy over the design of its in-game creatures, called Pals. Several players, developers and commentators have accused the game of plagiarising creature designs from Pokémon.

The Pokémon Company had issued a statement last month addressing the plagiarism accusations and confirming it intended to investigate any alleged instances of copyright infringement. “We have received many inquiries regarding another company’s game released in January 2024. We have not granted any permission for the use of Pokémon intellectual property or assets in that game,” the company had said in its statement.

Palworld released in early access on January 19 and is available on PC (via Steam), Xbox One and Xbox Series S/X and is also included with Xbox Game Pass. The game features Pokémon-style animals, or Pals, that can be captured and tamed for combat, traversal and base building in the game’s open world.


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The Pokémon Company Issues Statement After Palworld Attracts Plagiarism Allegations

Palworld, the viral hit action-adventure survival title that has come under intense scrutiny over the alleged likeness of its in-game creatures to the cute monsters from Pokémon, could be staring at legal trouble. The Pokémon Company, which manages the iconic franchise, has finally released an official statement addressing the swirling plagiarism accusations against Palworld, albeit without naming the game directly. Palworld released in early access on January 19 and quickly took the Steam charts by storm, with developers Pocketpair confirming Thursday that the game had sold over eight million copies.

In its statement issued Thursday, The Pokémon Company said it intended to investigate any alleged instances of copyright infringement on part of the newly released game. “We have received many inquiries regarding another company’s game released in January 2024,” the statement said, pointing to Palworld in all but name. “We have not granted any permission for the use of Pokémon intellectual property or assets in that game. We intend to investigate and take appropriate measures to address any acts that infringe on intellectual property rights related to the Pokémon. We will continue to cherish and nurture each and every Pokémon and its world, and work to bring the world together through Pokémon in the future.”

The Pokémon Company manages the intellectual property rights of Pokémon, said to be the world’s most lucrative media franchise with revenue estimates reaching $88 billion. The IP rights are collectively owned by Nintendo, Game Freak and Creatures, with Nintendo infamously known to be highly litigious when it comes to protecting the rights for its franchises. In fact, the Pokémon publisher might have already acted against Palworld PC mods that turn the game’s in-game creatures into actual Pokémon, with one modder saying “Nintendo has come for me” after his modded gameplay video on X was taken down earlier this week.

Palworld has been surrounded by plagiarism allegations since its release, with several gamers, game developers and Internet commentators pointing out uncanny similarities between the creature design of the game and that of Pokémon. An X user even went as far as to compare 3D models from Palworld and Pokémon games side-by-side, pointing out resemblances in specific creatures. Back-and-forth discussions over the limits of inspiration and what constitutes plagiarism in gaming have since raged on, with several developers weighing in. Some have defended Palworld, noting the derivative nature of the medium and claiming that Pocketpair’s survival title contains enough original ideas, in addition to effectively mashing together elements from popular games like Ark: Survival Evolved, Fortnite, Rust and Pokémon.

Meanwhile, Pocketpair confirmed Thursday morning that Palworld had sold over eight million copies in less than six days. The game continues to be a sensation even with the cloud of plagiarism accusations hanging above. Palworld is currently the most played game on Steam with a 24-hour peak concurrent player count of a whopping 2,018,905. It is now only behind PUBG: Battlegrounds in the list of all-time most played games on Valve’s platform.

Palworld features Pokémon-style animals, or Pals, that can be captured and tamed for combat, traversal and base building in the game’s open world, thus attracting the moniker “Pokémon with Guns.” The game is available on PC (via Steam), Xbox One and Xbox Series S/X and is also included with Xbox Game Pass.


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Palworld Accused of Plagiarising Pokémon as Game Sells 6 Million Copies, Pocketpair CEO Responds

Palworld, the viral hit action-adventure survival title from Japanese developers Pocketpair, has taken the gaming industry by storm, climbing to the top of Steam charts and selling six million copies in just four days of release. But as the game’s player count balloons, it has found itself embroiled in a plagiarism controversy, with many on the Internet pointing out alleged similarities between the designs of Palworld’s creatures and those in popular Pokémon games. A user on social media platform X has gone as far as to compare in-game 3D models from both Palworld and Pokémon, claiming evidence of outright plagiarism.

Palworld features Pokémon-style animals, or Pals, that can be captured and utilised for combat, traversal and base building in the game’s open world. Gamers and commentators have even called the new survival title from Pocketpair “Pokémon with Guns.” Some, however, have gone beyond the claims of Palworld’s creatures being inspired by or satirising cute pocket monsters from the iconic Game Freak franchise and levelled accusations of plagiarising in-game assets.

On Sunday, X user @byofrog posted side-by-side mesh comparisons for character models from both Palworld and Pokémon games, first highlighting the similarities between a creature from the newly released game and the Cinderace model from Pokémon Sword and Shield. The user went on to post several other side-by-side comparisons, sparking more copycat accusations against Pocketpair. Since Palworld’s January 19 early access release, gamers and game developers have engaged in intense discourse over the game’s perceived Pokémon inspirations, with some alleging plagiarism and others defending the developers.

A former game designer at Blizzard, Eric Covington, quoted one of @byofrog’s comparison posts and claimed that the close similarity seen between character models couldn’t be accidental. “To “accidentally” create a complex model mesh with so near-exact proportions is practically impossible. To repeat that improbability throughout your roster… doesn’t pass the sniff test,” he said in a post on X. Others, meanwhile, were more cautious in their judgment, claiming the game included enough original ideas. Dinga Bakaba, studio/co-creative director at Arkane Lyon, defended Palworld in a series of posts on X, saying the game effectively mixed and matched gameplay concepts from popular games like Pokémon, Fortnite, Ark: Survival Evolved and Rust. “As a game designer, I’m baffled that some say this is lazy. Even if you copy an idea from another game you can just copy/paste it. Even doing a sequel to your own game with the same programmer in a new engine, it takes crazy amount of time to develop a viable V2.0 of a mechanic,” Bakaba said in one of his posts.

X user @byofrog also went on to qualify his posts comparing Palworld and Pokémon in a later post, saying the 3D models from the two games weren’t identical, despite close resemblances. “I want to emphasize that while some elements are similar these meshes are not literally “exact” copies of each other,” they said.

Meanwhile, game director and Pocketpair CEO Takuro Mizobe responded to the plagiarism accusations on X Monday, claiming the team had received what appeared to be death threats on the socil media platform. “I have received a variety of opinions regarding Palworld, but all productions related to Palworld are supervised by multiple people, including myself, and I am responsible for the production,” Mizobe said in his post (translated from Japanese). “I would appreciate it if you would refrain from slandering the artists involved in Palworld.”

Amid all the noise, Pocketpair confirmed Tuesday that Palworld had sold six million copies in just four days, with its all-time peak player count surpassing 1.7 million. The studio also said that it was prioritising issuing fixes for bugs and other issues reported by Palworld players. At the time of writing, Palworld has hit the third-highest all-time peak concurrent players in Steam history, surpassing Lost Ark and Dota 2. Palworld is also currently the most played title on Steam with almost double the player count of Counter Strike 2.


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Palworld Hits Fifth-Highest Peak Concurrent Players in Steam History, Beats Cyberpunk and Elden Ring

Palworld, an open-world action-adventure title where players can combat and capture Pokemon-like creatures, has become a phenomenon, rising to the top of Steam charts days within launch. The game, which also incorporates elements of the survival genre, now has the fifth-highest peak concurrent players in the history of the Valve storefront, going past heavyweight titles like Cyberpunk 2077, Elden Ring and Hogwarts Legacy. Palword developers Pocketpair also confirmed Monday that the game has sold over five million copies within three days of launch.

Released on January 19, Palworld, popularly described as “Pokemon with guns,” is tearing up Steam charts to become one of the most played titles in the platform’s history. According to SteamDB, which aggregates Steam player data, Palworld is now the fifth most played game on the service, with an all-time peak of 1,291,967 concurrent players. The action-adventure survival title is now only behind games like PUBG: Battlegrounds, Counter Strike 2, Lost Ark and DOTA 2.

Palworld’s massive success also means that it has left behind top-selling games like Cyberpunk 2077, Elden Ring and Hogwarts Legacy in its wake. CD Projekt Red’s RPG has all-time peak concurrent player count of 1,054,388, while FromSoftware’s acclaimed action-RPG stands at 953,426. Hogwarts Legacy, which sold over 22 million copies in 2023, peaks out at 879,308 all-time concurrent players.

The numbers are even more staggering if we look at current concurrent player counts. Palworld tops the chart with 895,847 players at the time of writing, with CS 2, DOTA 2 and PUBG: Battlegrounds rounding out the second, third and fourth positions, respectively. Palworld also tops the list of titles with highest peak concurrent players in the last 24 hours.

In a post on X, Palword developers Pocketpair announced Monday that the game had sold a whopping five million copies in only three days. Palworld reached the four-million mark on Sunday, with Pocketpair claiming latest sales momentum figures of 86,000 units per hour. The gamemaker has also been flooded be support requests, receiving over 50,000 inquiries. Players have complained about server outages, bugs and other serious issues hampering the game. The developer said that it was working to bring fixes for the reported issues, but it might take some time. “The development team is aware of serious bugs that are occurring, such as being unable to enter servers, unable to play multiplayer, and losing saved data, and are currently working on fixing them,” the developer said on X. “We will share information about the fixes for these issues as soon as possible.”

Palworld released January 19 across PC, Xbox One and Xbox Series S/X consoles. The game allows players to capture, utilise and combat cute Pokemon-like creatures — Pals — and survive in an open-world multiplayer setting. The game has been received well on Steam, with the overall verdict standing at “Very Positive” after 39,554 reviews. On Steam, Palworld is currently available in Early Access for Rs. 1,300, with an introductory discount of 10 percent live till January 25.


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