Death Stranding Director’s Cut Confirmed to Release on iPhone, iPad and Mac on January 30

Death Stranding, Hideo Kojima’s surreal package delivery title that first launched as a PlayStation exclusive in 2019 and later ported to PC, has a new release date on Apple devices. The Director’s Cut version of the game is arriving January 30 on iPhone, iPad and Mac, with pre-orders currently open, 505 Games announced Tuesday. The studio, which was also responsible for the PC port, will bring the Kojima Productions‘ title to compatible apple devices. These include the A17 Pro-powered iPhone 15 Pro and iPhone 15 Pro Max, and iPad and macOS devices running on M1 chip or later. Death Standing was first announced for Apple platforms at the company’s WWDC event in June last year, where Kojima showed off Mac gameplay and promised support for future titles.

505 Games announced that Death Stranding Director’s Cut will launch on Apple’s App Store on January 30, with a 50 percent discount for users who pre-order the game. In India, the discounted price for the game comes in at Rs. 1,999. The studio also confirmed that game will be available for universal purchase, meaning users would only need to buy it once to access it on multiple Apple devices.

Apple has made a big gaming push on its platforms in the past few months, announcing multiple AAA titles, previously only available on consoles and Windows PC, on its platforms. At its iPhone 15 event in September, the Cupertino, California-based company confirmed that graphics-intensive titles like Resident Evil 4 remake, Resident Evil Village, Death Stranding and Assassin’s Creed Mirage would be coming to the iPhone 15 Pro and iPhone 15 Pro Max. Apple said that its six-core A17 Pro chipset allows its mobile devices to run AAA games at an aggregable framerate and graphical presentation.

The two Resident Evil games have already launched on iOS, iPadOS and macOS, with Resident Evil 4 remake releasing on compatible Apple devices last month. While Death Stranding Director’s Cut will arrive later this month, Assassin’s Creed Mirage is set to debut on iPhone sometime later this year.

Death Stranding was released initially on the PS4 in 2019, with a PC port arriving a year later. The game’s Director’s Cut version, with enhanced graphics and new gameplay elements, launched natively on the PS5 in late 2021. The genre-bending game is set in a post-apocalyptic world, where an extinction event opened a portal between the land of the living and that of the dead. The game’s protagonist, Sam Porter Bridges (played by Norman Reedus), is tasked with connecting scattered remnants of society living in bunkers across a desolate United States of America.


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Death Stranding Movie in Development From A24 and Hideo Kojima

Death Stranding is coming to the big screen, thanks to a partnership between indie film studio A24 and game developer Kojima Productions. The announcement comes ahead of the Hideo Kojima-helmed studio’s 8th anniversary. The film adaptation will focus on the mysteries surrounding the titular apocalyptic event that brought the nightmarish creatures called BT into the living world, blurring the lines between the dead and the living through a portal. Instead of a direct translation of the divisive 2019 video game, the film will serve as a companion piece that further expands the solitary universe. The world of Death Stranding is also set to return in DS2, a sequel announced at last year’s The Game Awards.

A24 was born into this world about 10 years ago, their presence is singular within the industry, they are like no other,” Kojima said in a blog post. “The intention is that our audience will not only be fans of the games, but our film will be for anyone who loves cinema. We are creating a Death Stranding universe that has never been seen before, achievable only through the medium of film, it will be born.” Reports of an adaptation surfaced last year, with Hammerstone Studios — best known for Barbarian — attached to produce, though now it’s unclear whether the team will be involved in any way. Kojima, on the other hand, will be ‘deeply involved’ with the creation of the movie — supervising, art, plotting, and content — but won’t be directing it. While not explicitly mentioned, he’s already got his hands full with Death Stranding 2 and OD, his horror collaboration with filmmaker Jordan Peele. Neither have announced a release window yet.

For the uninitiated, A24 is the studio behind acclaimed arthouse films like The Lighthouse, the Oscar-winning Everything Everywhere All at Once, Uncut Gems, the new horror flick Talk to Me, and more. At the moment, there are no details on the cast and crew, but the original game featured a range of A-list Hollywood actors, which was instrumental in sales — besides the legendary Kojima’s namesake, of course.

The game starred Norman Reedus (The Walking Dead) as Sam Porter Bridges, a courier tasked with reconnecting the last survivors of a post-apocalyptic America, which fell victim to an extinction event, leading to otherworldly forces ravaging the living world. The post-apocalyptic world has its own rules and phenomena like ‘Timefall,’ which refers to rainfall that causes all organic matter to age, forcing every human being to wear raincoats and carry around oddly shaped umbrellas to prevent exposure. The game also starred Mads Mikkelsen as Clifford Unger, Léa Seydoux as Fragile, filmmakers Nicolas Winding Refn and Guillermo Del Toro, Tommie Earl Jenkins, and Troy Baker as the lead antagonist Higgs.

Kojima Productions is also bringing the documentary Hideo Kojima: Connecting Worlds to the public eye by releasing it on Disney+ in the American Spring 2024. It largely focuses on Kojima’s process as he launched his independent studio in 2015 and the creation of Death Stranding, following his split from Konami — the Japanese studio where he helmed the Metal Gear Solid series of games.

Currently, there is no release window for the Death Stranding movie.


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Death Stranding Movie: Kojima Productions, Barbarian’s Hammerstone Studios to Work on Adaptation

Death Stranding, Hideo Kojima’s genre-defying video game, is being turned into a movie. The acclaimed game director is partnering with executive producer Alex Lebovici’s Hammerstone Studios — known for the recent Barbarian movie — to develop an adaptation of the said title. Marking Kojima Productions’ first feature film, it will introduce “new elements and characters” within the Death Stranding universe. Currently, there are no details on the writers, directors, or stars attached to the film, though the report mentions that it’s “on the fast track, with development underway.” And the Death Stranding movie could potentially get a sequel too, given Death Stranding 2 — for PS5 — is currently in the works at Kojima Productions.

“I couldn’t be more excited about this new partnership with Hammerstone Studios,” Kojima told Deadline. “This is a pivotal moment for the franchise and I’m really looking forward to collaborating with them in bringing Death Stranding to the big screen.” While plot details for this new entry are still under wraps, the original 2019 game followed Sam Porter Bridges (Norman Reedus), a courier, who is tasked with reconnecting the last survivors of a post-apocalyptic America. There is a lot to unpack here, starting with an open doorway that connects to the land of the dead, from where hostile visitors frequent the living world. Then there’s a bottled baby — or BB — who helps detect the said tar-ridden BTs (enemies), so you can stealth around them, while a mysterious Beach is flooded with dead, aquatic wildlife. Much of the gameplay is centred around walking and delivering items though, with long cinematics serving as breakpoints and offering context to the universe.

Death Stranding also featured a stunning cast lineup, who offered both voice acting and motion capture. Besides Reedus, the cast included Léa Seydoux as Fragile, Mads Mikkelsen as Clifford Unger, Oscar-winning director Guillermo del Toro as Deadman, Nicolas Winding Refn as Heartman, Margaret Qualley as Mama/ Lockne, Troy Baker as Higgs, and Tommie Earl Jenkins as Die Hardman. If the movie is going to incorporate some characters from the game, I hope some name and dialogue changes are tweaked, so they don’t sound too campy for mainstream audiences — Die Hardman, for instance. Also, the infamous line: “I’m Fragile, but not that Fragile.”

“We are thrilled and honoured to have the opportunity to partner with brilliant and iconic Hideo Kojima on his first film adaptation,” Lebovici added. “Unlike other big-budget tentpole video game adaptations, this will be something far more intimate and grounded. Our goal is to redefine what a video game adaptation could be when you have creative and artistic freedom. This film will be an authentic ‘Hideo Kojima’ production.” It’s funny he says that since the Metal Gear series creator is notorious for plastering his name all over his projects.

Meanwhile, Kojima Productions is celebrating its seventh-year anniversary, for which its lead has released a video message, promising a completely new game in addition to Death Stranding 2, and some “visual projects.” The former could possibly be in reference to his collaboration with Xbox, while the latter could be the aforementioned movie. “I am hoping to bring you more information on all these next year,” he said.

The director announced Death Stranding 2 last week, as part of The Game Awards 2022, with a trailer he claims is loaded with hints for fans to discover. From the brief footage, we can confirm that Fragile (Seydoux) has healed from the timefall torture, Bridges (Reedus) has aged, and there’s a new guitar-honing villain, presumably played by Baker, who also sang BB’s theme in the trailer. In an on-stage interview right after, Kojima confirmed that the COVID-19 pandemic caused him to rewrite the entire script for the sequel. Death Stranding 2 also adds Elle Fanning (The Great) and Shioli Kutsuna (Deadpool 2) to the cast.

Currently, there is no release window for the Death Stranding movie.


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