UN’s Bachelet concerned over Ukraine orphans ‘deported’ to Russia for adoption — Global Issues

Michelle Bachelet told the Human Rights Council that her Office, OHCHR, has been looking into the allegations that youngsters have been taken from orphanages in Donbas, where Russia has steadily gained ground amidst intense fighting in recent weeks.

“OHCHR cannot yet confirm these allegations or the number of children who could be in such a situation,” Ms. Bachelet said. “We are concerned about the alleged plans of the Russian authorities to allow the movement of children from Ukraine to families in the Russian Federation, which do not appear to include steps for family reunification or respect the best interests of the child.”

Institutional care

Before the Russian invasion on 24 February, there were more than 91,000 children in Ukraine’s orphanages, boarding schools and other institutions for youngsters, according to UN Children’s Fund UNICEF.

In a statement, the UN agency said that it was aware of reports that Russia “may be modifying existing legislation to facilitate the fast-tracking of adoption” of orphans from the Donbas.

“UNICEF is of the view that adoption should never occur during or immediately after emergencies. Children separated from their parents during a humanitarian emergency cannot be assumed to be orphans. Every opportunity should be provided for family reunification.”

Probe latest

At a press conference in Kyiv on Wednesday, the Commission of Inquiry on Ukraine – created at the request of Member States in March by the Human Rights Council – said that testimonies it had received indicated that “there is a significant number of children disappeared in temporarily occupied territories, particularly children from institutions”.

For the moment, however, there is “not clear evidence” on the number of missing youngsters from State-run centres, and it is very difficult to confirm reports that they have been taken to Russia and given citizenship, said Jasminka Dzumhur, one of three investigators making up the panel.

At a scheduled press conference in the Ukrainian capital to mark the investigators’ first visit to the country, Commission of Inquiry chairman Erik Mose said that the panel had travelled to Bucha, Irpin, Kharkiv and Sumy, sites of suspected war crimes.

Painful testimony

“In Bucha and Irpin, the Commission received information about arbitrary killing of civilians, destruction and looting of property, as well as attacks on civilian infrastructure, including schools,” Mr. Mose said.

“In Kharkiv and Sumy region, the Commission observed the destruction of large urban areas, allegedly as a consequence of aerial bombings, shelling, or missile strikes against civilian targets.”

In accordance with its mandate, the Commission also heard accounts from internally displaced persons including those from eastern Ukraine which it intends to examine further.

These testimonies included “stories of destruction of civilian property, looting, the confinement, mistreatment and disappearance of civilians, as well as reports about rapes and other forms of sexual abuse,” said Commission member Ms. Dzumhur.

Describing the panel’s 10 days of work as “productive”, Mr. Mose noted that individuals had shared their “painful stories” which if confirmed, “may support claims that serious violations of international human rights law and international humanitarian law, perhaps reaching war crimes and crimes against humanity, have been committed in the areas”.

In coming weeks and months, the Commission will visit other areas of Ukraine before updating the Human Rights Council in September.

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KOTOR 2 Is Adding Cut Content Later This Year (But You’ll Need to Start a New Save)

Star Wars: Knights of the Old Republic 2: The Sith Lords will have the original version’s cut content added to the Nintendo Switch re-release in Q3 this year.

The content was removed from the original version of KOTOR 2 and includes new missions, dialogue, and other content that’s woven throughout the entire game. Given how intrinsic it is to the game, players will need to start a fresh save file in order to experience it.

Eurogamer spotted a tweet from developer port developer Aspyr, which confirmed: “You will need to start a new game with the DLC content enabled to access the additional content, however after the DLC releases and you still wish to finish your non-DLC playthrough, you can access those base game save files by disabling the DLC in the in-game main menu.”

The extra content – which will be added for free – includes a mission where players play as their droid companion HK-47 and explore a mysterious HK manufacturing plant, a new and improved ending that includes more party interactions and extra acknowledgement of the player’s past choices, livelier crew conversations overall, and a variety of other quests and challenges across the galaxy.

The Switch version of KOTOR 2 was released on June 8 and only announced shortly before that, during Star Wars Celebration. In our 8/10 review of the original, IGN said: “If you like roleplaying games or if you like Star Wars, you’ll be hard pressed to find a game as enjoyable as Knights of the Old Republic II. Sure, it’s got some technical problems and, sure, it starts fairly slowly but if you can see past those flaws, you’re in for one hell of a treat.”

Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale. He’ll talk about The Witcher all day.



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Bitcoin bounces 8% from lows amid warning BTC price bottom ‘shouldn’t be like that’

Bitcoin (BTC) spared hodlers the pain of losing $20,000 on June 15 after BTC/USD came dangerously close to last cycle’s high.

BTC/USD 1-hour candle chart (Bitstamp). Source: TradingView

Bitcoin “bottom” fools nobody

Data from Cointelegraph Markets Pro and TradingView showed BTC/USD surging higher after reaching $20,079 on Bitstamp.

In a pause from its sell-off, the pair followed United States equities higher on the Wall Street open, hitting $21,700. The S&P 500 gained 1.4% after the opening bell, while the Nasdaq Composite Index managed 1.6%.

The renewed market strength, commentators said, was thanks to the majority already pricing in outsized key rate hikes by the Federal Reserve, due to be confirmed on the day.

Nonetheless, it was crypto taking the worst hit in the inflationary environment, Bloomberg chief commodity strategist Mike McGlone noted. In a tweet, he contrasted Bitcoin and altcoin performance with skyrocketing commodities, notably WTI crude oil, futures of which now traded at almost double their 200-week moving average.

“Unprecedented Crude Spike vs. Bottoms in Bitcoin, Bonds, Gold — Crude oil futures’ historically extreme stretch above its 200-week mean is ample fuel for inflation to spike, consumer sentiment to plunge, Federal Reserve rate hikes to accelerate and an enduring hangover,” he argued.

WTI crude oil futures 1-week candle chart with 200-day moving average. Source: TradingView

Despite suppressed price action, many were unconvinced that Bitcoin could meanwhile sustain even the low $20,000 zone much longer.

“We have yet to see capitulation in the Crypto markets,” popular trader Crypto Tony told Twitter followers.

“It is close, but doesn’t feel like it yet. Every bounce is filled with optimism and it shouldn’t be like that.”

Fellow trader and analyst Rekt Capital agreed, saying that the sell-off had not been accompanied by suitable volume.

“Strong market-wide selling is going on for BTC,” he wrote on the day. 

“Undoubtedly, Seller Exhaustion lies ahead. Watch for high sellside volume bars. These tend to signal bottoming out after constant selling & precede an entire trend reversal over time.”

As Cointelegraph reported, Bitcoin’s own 200-week moving average lay at $22,400, Rekt Capital warning that the level could now form a price magnet for weeks or even months.

Losses still do not equal “capitulation” — data

Data meanwhile showed the extent to which panic selling had been taking place in the short term.

Related: Bitcoin miners’ exchange flow reaches 7-month high as BTC price tanks below $21K

Weekly realized losses reached 2.6% of Bitcoin’s realized cap, the highest ever, according to figures from on-chain analytics firm Glassnode illustrated by CryptoVizArt.

Bitcoin’s net unrealized profit/loss (NUPL) metric, covering coins not physically sold, also demonstrated a significant proportion of the hodled supply being underwater — the most, in fact, since March 2020. 

According to its accompanying scale, the metric has turning red after falling below zero, i.e., the historical “capitulation” zone.

Bitcoin NUPL vs. BTC/USD chart. Source: TradingView

The views and opinions expressed here are solely those of the author and do not necessarily reflect the views of Cointelegraph.com. Every investment and trading move involves risk, you should conduct your own research when making a decision.



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10 Years Later, Lollipop Chainsaw Seems to Be Making a Return

Lollipop Chainsaw is seemingly making a return, following an announcement on Twitter from the game’s executive producer.

As spotted by Siliconera, Yoshimi Yasuda said simply: “Lollipop Chainsaw is back by Dragami Games. Please look forward to it.” The veteran developer was previously CEO of Kadokawa Games (who published the original in 2012) but left to start Dragami Games in May 2022.

Yasuda didn’t share further details on the nature of the game – whether it’s a sequel, remake, remaster, reimagining or anything else – but it would be the first chance for players to try the franchise in more than a decade. The original doesn’t exist outside of Xbox 360 and PlayStation 3 hardware, as it lacks a PC version and isn’t available through any form of backwards compatibility.

Lollipop Chainsaw is a hack and slash action game in which high school cheerleader Juliet Starling must fight through hoards of zombies using the game’s titular chainsaw (and with her boyfriend’s severed, still-living head attached to her belt). The game was a collaboartion between No More Heroes’ Suda51 and James Gunn, who’d go on to direct Guardians of the Galaxy and The Suicide Squad.

The game picked up a cult following but in our 5/10 review, IGN said: “Lollipop Chainsaw doesn’t even attempt to differentiate itself from the genre, and most of what it does try new in the realm of its characters and writing ultimately ends up taking away from an incredible-on-paper action game.”

Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale. He’ll talk about The Witcher all day.



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Redfall’s Open World Was Almost ‘Too Open’ At First

Arkane Austin has a lot of experience open-ended gameplay design, but when it came to designing Redfall‘s open world, the famed studio behind Prey had a unique problem ⁠— Redfall’s open world was actually a bit too open.

In a new interview with IGN, Redfall designer Harvey Smith talked about designing the Massachusetts town in which Arkane’s new supernatural shooter is set, describing it as “very open.” Redfall is an on-foot game he says, and the team has worked to make sure that the setting’s design fits within that dynamic.

But at first, Redfall was “too open,” Smith says.

“It was like there was not enough blocking you or channeling you, but it’s very, very open rooftops and alleys and streets of this small town, Redfall, Massachusetts, which is like a fishing community, a tourist community — quaint, historic, New England stuff with this stealthy takeover by vampires. But the one thing that we do in terms of that gating pretty heavily is we divided the world into two districts. District One is the first half of the missions, and it’s the downtown part of Redfall, while District Two is more rural. It’s farms, lighthouses, churches, things like that.”

Redfall – Xbox and Bethesda Games Showcase 2022 Screenshots

Arkane has worked to refine the town’s design, with the end result being an open world co-op game in which multiple players work together to take back Redfall’s neighborhoods from the vamps. In so doing, they are free to venture off on their own, but at the cost of potentially making things more difficult for themselves; as they say in Dungeon & Dragons, you should never split the party. It’s very much in keeping with Arkane’s earlier games, where players are encouraged to explore, experiment, and develop unique solutions to their problems.

“What would the Arkane DNA look like in the open world?” Smith asks. “The way we do resources, scrounging for ammo and medical stuff and lock picks, and the way we approach buildings — there’s multiple entries and problem to gameplay encounters, there’s multiple ways you can approach it. What would it be like to work together?”

What would the Arkane DNA look like in the open world?

He continues, “Because if you play solo, it’s a lot spookier, it’s a lot more atmospheric, it’s more slow-paced. As soon as you add another person, you’re not really afraid anymore because you have a friend there, but there’s got to be something to make up for that. So the social aspect, the narrative changing in terms of the banter between the characters, just the fun of playing with another person… Layla drops the elevator and everybody can get on the roof or get up to a higher vantage or whatever. There’s lots of little synergies like that that are good.”

Redfall takes aim at a 2023 release date

In the rest of the interview, Smith talks about how the various characters work together, and how Redfall has some “very dynamic systems” driving the narrative design as characters get to know each other over time. That said, Smith says Arkane is deemphasizing branching missions this time around, meaning Redfall won’t have multiple endings in the traditional sense.

Redfall was first announced as an Xbox exclusive during its E3 2021 showcase, after which it dropped out of sight. It reappeared with a new gameplay trailer at Sunday’s Xbox + Bethesda Showcase, in the process confirming that Redfall will be a classic Arkane single-player game even when playing co-op.

Redfall was slated to release in 2022, but was pushed to 2023 along with Starfield, joining a long list of games that have been delayed. Still, there’s plenty to look forward to in the world of games, so keep an eye on all the rest of our coverages as the Summer of Gaming continues.

Kat Bailey is a Senior News Editor at IGN as well as co-host of Nintendo Voice Chat. Have a tip? Send her a DM at @the_katbot.

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Ed Helms Teases “Twists and Turns” in Rutherford Falls Season 2

(Spoilers ahead for season one of Rutherford Falls on Peacock.)

To say the characters of Peacock’s Rutherford Falls ended up in much different places than at the start of the show’s debut season would be an understatement.

Especially Ed Helms‘ Nathan Rutherford—the last of the titular town’s historical family to reside there—as he discovered that he’s not in fact a true Rutherford. The news set Nathan down a path of self-discovery, which is where fans will pick up with him in season two, which premieres on June 16.

“He’s still very much healing and he has not healed yet,” Helms said in an exclusive interview with E! News. “He’s still in a kind of purgatory and he hasn’t confronted some of the issues that he’s terrified of.”

Luckily, Nathan’s got his BFF Reagan Wells (Jana Schmieding) by his side to help him through it all. “That, I think, is the anchor that allows him to flourish in season two,” Helms added, “while still making lots of stupid mistakes.”

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Ubisoft Teases September Event, to Announce the “Future of Assassin’s Creed”

Ubisoft has revealed it will host an event in September to make an announcement regarding the future of its popular Assassin’s Creed game, the publisher announced on Tuesday during its livestream event to celebrate the 15th anniversary of its Assassin’s Creed franchise. The company is said to be working on two Assassin’s Creed projects, including a live service game and a standalone title codenamed Rift. Ubisoft is yet to reveal any details of what to expect from its event scheduled for September.

On Tuesday, Ubisoft teased gamers with the announcement related to the “future of Assassin’s Creed” during a livestream event celebrating 15 years of its Assassin’s Creed franchise — the first game was published in 2007. “Join us this September as we unveil the future of Assassin’s Creed during a very special event,” the publisher said. No additional details were revealed, including whether it would announce one or more Assassin’s Creed titles at the upcoming event.

Last year, it was reported that Ubisoft was working on a new Assassin’s Creed game codenamed Infinity, which is expected to be a live service title. The upcoming title is expected to be an evolving title, similar to games like Fortnite and GTA Online. Assassin’s Creed Infinity is likely to bring one of the biggest changes to the franchise’s history since its debut in 2007.

Ubisoft later confirmed development of Unity in a blog post. It is worth noting that the title of the blog post also includes the words “the Future of the Assassin’s Creed Franchise”.

Meanwhile, Ubisoft is also said to be working on a standalone Assassin’s Creed title codenamed Rift. Earlier this year, Bloomberg reported that Ubisoft began working on Rift as an expansion for Assassin’s Creed Valhalla, but ended up developing it as a standalone title in order to fill up its thin release schedule for this year or 2023. Rift is expected to star Basim, an assassin from Valhalla, while offering a much smaller scope than Ubisoft’s recent entries in the franchise, and will focus on stealth gameplay, according to the report.


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Samsung Galaxy S21 FE 4G Variant With Snapdragon 720G SoC May Launch Soon, Model Surfaces on Bluetooth SIG

Samsung Galaxy S21 FE powered by Exynos 2100 SoC was unveiled in India earlier this year. Now, the South Korean smartphone brand is reportedly gearing up to release a cheaper version of the handset with another processor. Ahead of any official confirmation, Samsung Galaxy S21 FE powered by Snapdragon 720G SoC has reportedly appeared in online shops in Europe, hinting at an imminent launch. The new variant has been also spotted on the Bluetooth Special Interest Group (SIG) certification website with model number SM-G990B2.

According to a report by GalaxyClub (Dutch), Samsung will launch the Galaxy S21 FE 4G this summer and the handset could be powered by Qualcomm’s Snapdragon 720G SoC.

Europe retailers ITRelation and Technet have also listed the new variant on their websites. The new Galaxy S21 FE is expected to be available at a lower price tag than the existing variant. The handset is listed to be available from June 30.

The listed specifications of the Galaxy S21 FE include a 6.4-inch full-HD+ display, 8GB of RAM and 256GB of storage, and a triple camera setup comprising two 12-megapixel sensors. It is listed to feature a 32-megapixel selfie camera and a 4,500mAh battery.

Separately, the Bluetooth SIG website has listed the anticipated Samsung Galaxy S21 FE with model number SM-G990B2. The existing Galaxy S21 FE has model number SM-G990B. The listing, first spotted by SamMobile, suggests Bluetooth V5.2 connectivity for the upcoming phone.

To recall, the Samsung Galaxy S21 FE was launched in January this year with a price tag of Rs. 54,999 for the 8GB RAM + 128GB storage variant and Rs. 58,999 for the 8GB RAM + 256GB storage option.

Specifications of the phone include 120Hz refresh rate display, 15W wireless fast charging support and Corning Gorilla Glass Victus protection. The Galaxy S21 FE 5G powered by a Exynos 2100 SoC debuted in global markets including India.


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New York Faces New Commuter Surge, Ready or Not, Study Suggests

The shift from commuting caused by the pandemic left empty seats on the once-packed trains and buses bringing commuters from New Jersey to New York City. But those crowded conditions will return and may worsen over the next decade as the region’s population grows and more employers call workers back to their offices, a new study concluded.

Even if working from home quadruples from prepandemic levels, there still would be more commuters piling onto trains and buses to get across the Hudson River from New Jersey on some weekdays than in 2019, according to the study, scheduled to be released on Wednesday by the Regional Plan Association.

The study comes at a pivotal moment for the long-delayed plan to add a rail tunnel under the Hudson — the crucial element of a sprawling, $30 billion project that has gained momentum and political support but still needs state and federal funding.

The researchers found that future crowding would likely be worst on Tuesdays, Wednesdays and Thursdays — the days workers are most likely to be expected in the office, the study said. On those days, there could be as many as 46,000 more cross-Hudson transit riders by 2030 than there were in 2019, an increase of more than 10 percent.

For a transit network that already was overcrowded and prone to breakdowns and delays, that could pose problems. More than 400,000 commuters crossed the Hudson on trains and buses each weekday in 2019, many of them standing shoulder-to-shoulder in the aisles as they arrived at Pennsylvania Station and the Port Authority Bus Terminal.

Back then, transit executives and elected officials were rallying support for construction of a second rail tunnel between New Jersey and Penn Station to supplement the existing pair of single-track tubes that were built more than 110 years ago. Part of a $30 billion project known as Gateway, the $12.3 billion tunnel would improve reliability and help meet the need for additional capacity, officials said.

But just as political support for Gateway was building, Covid drove away most of those commuters. Ridership plunged as people stayed home, leaving only the most essential workers continuing to commute. Seats began to fill again as the pandemic ebbed, but ridership is still far below 2019 levels.

The sustained drop in the flow of commuters raised the question of whether Gateway would still be necessary, said Thomas K. Wright, the chief executive of the Regional Plan Association, which has been a strong supporter of the project. But the study, which plotted four scenarios for the pace of growth in the region, found that the crush of commuters will soon return, Mr. Wright said.

“Even with a slow return to offices and modest job growth, we will need the additional capacity that Gateway will bring,” Mr. Wright said.

The digging of the tunnel has not begun and is not expected to be completed for another decade. The project’s funding, which will likely be split between the federal government and the states of New York and New Jersey, still needs to be worked out.

The project has broad support among elected officials from the region. But Republicans from other parts of the country have opposed a large federal investment in it and stopped the project from progressing during the Trump administration.

It has also faced criticism for its staggering estimated price tag, concerns about the potential for huge cost overruns and doubts about its necessity beyond the pandemic. Forecasting commuting patterns in and around big cities after the pandemic is a complicated task, said Richard Florida, a professor at the University of Toronto’s School of Cities.

“The central business district is the last relic of the old industrial age,” Mr. Florida said. “The office district where you pack and stack knowledge workers and they plug in their laptops, I think that’s a thing of the past.”

Mr. Wright said it was urgent for the states to reach an agreement they can present to the federal Department of Transportation before the midterm elections, when Democrats appear likely to cede control of Congress. “Starting in January of next year, it could be much more difficult in terms of working with the federal government on this thing,” Mr. Wright said.

Stephen Sigmund, a spokesman for the Gateway project, welcomed the report’s findings. “For two years, some have questioned whether Gateway is as urgently needed post-Covid,” he said. “This report shows the answer is yes.”

Regardless of its past advocacy for Gateway, Mr. Wright said that if his organization’s analysis concluded that the tunnel would not be needed soon, he would say so. “We stand by the integrity of our research,” he said.

The analysts estimated that regular commuters to Manhattan were working from home only about one day a month, on average, before the pandemic. They calculated the long-term effects on trans-Hudson commuting if they continued to work from home about twice a month, or even once a week, on average.

They tested those scenarios against both robust and slow rates of growth for the region’s population and employment. In all cases, they found that overall demand for seats on trains and buses crossing the Hudson would exceed pre-pandemic levels by 2050, if not sooner.

In all but the slow-growth, most-work-from-home scenario, that new high level of demand would arrive by 2040, several years after Gateway is scheduled to be completed, their analysis found. If the regional economy grows as fast as in recent decades, additional capacity could be needed even before Gateway could be completed, especially in the middle of the workweek, they concluded.

Commuting patterns are sure to change, Mr. Florida said, but with traffic on city streets already having returned to pre-pandemic levels, lots of people will ride transit into cities for other work and leisure purposes, such as attending shows and sporting events.

“It seems to me the long-term issue is if you’re going to run a region of 20 to 25 million people, the car isn’t going to work,” Mr. Florida said. “I’m not sure that the Gateway tunnel will even solve it.”

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Sennheiser Momentum 4 Wireless Headphones Teased, Key Specifications Include Up to 60-Hour Battery Life

Sennheiser Momentum 4 Wireless headphones were teased by the company on Wednesday. An addition to Sennheiser’s Momentum range of audio products, the headphones are claimed to offer “sophisticated listening through superior sound.” The over-ear headphones come with advanced Adaptive Noise Cancellation, a new design for great comfort, and a massive 60 hours battery life, the company says. A successor to the Momentum 3 Wireless headphones, the Momentum 4 Wireless key features include a 42mm transducer system as well as lightweight design.

Sennheiser Momentum 4 Wireless headphones price, availability

Sennheiser Momentum 4 Wireless headphones price haven’t been revealed yet, however, the German audio product maker has announced that they will be available for purchase globally from August. Its predecessor, the Sennheiser Momentum 3 Wireless headphones (Review) were launched at a price of Rs. 34,990.

The headphones are likely to compete with the likes of the Sony WH-1000XM5 wireless noise cancelling headphones launched in May, and the Bose QuietComfort 45 which were first launched in September 2021.

Sennheiser Momentum 4 Wireless specifications

The Sennheiser Momentum 4 Wireless headphones feature an over-the-ear design and are claimed to offer Sennheiser’s Signature Sound. The headphones come equipped with a 42mm transducer system that is said to deliver “brilliant dynamics, clarity, and musicality for exceptional high-fidelity sound”. The photo shared with the teaser by Sennheiser shows that the headphones have a fabric on the headband.

This pair of Momentum 4 Wireless headphones get angled speakers for a more natural soundstage, and there is also an advanced voice pick up feature for “optimised calls and easier voice assistant access.” The headphones are claimed to offer up to 60 hours of battery life on a single charge.

As per Sennheiser, the Momentum 4 Wireless headphones offer multiple customisations allowing listeners to set output as per their preference. This feature should be enabled by the app. Furthermore, the company says that the new upcoming headphones have an all-new lightweight design with deep cushioned, synthetic leather ear pads for a long-lasting wearing comfort and ANC performance.


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Vivo X80 Pro With Snapdragon 8 Gen 1 SoC Launched in European Market: Price, Availability

Samsung Galaxy S21 FE 4G Variant With Snapdragon 720G SoC May Launch Soon, Model Surfaces on Bluetooth SIG



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