Mobile Ports of GTA Trilogy Receiving Praise A Day After Release

Yesterday, mobile versions of Grand Theft Auto: The Trilogy – The Definitive Edition were made available on iOS and Android, with Netflix subscribers accessing these versions at no additional cost. And many quickly praised the ports for fixing several issues found on the console versions.

Specifically, users on X/Twitter have been quick to rejoice in the quality of these Grand Theft Auto Vice City, 3, and San Andreas mobile ports. The common things people point out are the lighting, shadows, reflections, and draw distance, which look stunning. This starkly contrasts the quality seen in the console and PC versions when those were released roughly two years ago.

The lighting being fixed was one of the new improvements made to this version of the remastered trilogy of these games. A new Rockstar Games blog post mentions that these ports include a new classic lighting mode “that restores the look and feel of the sky in the original games.”

“GTA Trilogy Definitive Edition is defective, disappointing, and surprisingly disrespectful to three classic games and their many legions of fans,” we wrote in our review of Grand Theft Auto: The Trilogy – The Definitive Edition.

Some other changes noted in these ports, as pointed out by the GTA Forums, include improved destruction effects and restored visuals on props like billboards. One user even went as far as to say that it “doesn’t even look like a mobile game,” praising the visual fidelity and evolution of mobile games.

If you fancy checking out the games, here’s the Android and iOS links for them.

Grand Theft Auto III – The Definitive Edition

Grand Theft Auto: Vice City – The Definitive Edition

Grand Theft Auto: San Andreas – The Definitive Edition

Taylor is a Reporter at IGN. You can follow her on Twitter @TayNixster.



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