Mickey Mouse-Inspired Horror Game ‘Infestation 88’ Announced

Update: Since the initial announcement, Nightmare Forge Game has denied claims that the game’s title is a Neo-Nazi reference, among other accusations. They have also renamed the game to Infestation: Origins. The original story continues below.

Nightmare Forge games has announced Infestation: Origins, a new 1-4 player survival horror co-op game that aims to infuse nostalgia with terror (in the vein of Winnie the Pooh: Blood and Honey) by twisting the now-in-the-public-domain Steamboat Willie into something much scarier. It’s in development for PC.

The developers describe it as such: “In the year 1988, what was thought to be an outbreak of rodents in various locations morphed into something far more sinister.” Sometimes you’ll need to fight, sometimes you’ll need to run, and sometimes you’ll need to hide in a locker. You can set traps and utilize CCTV cameras to try and stay one step ahead of the infestation, and item layouts are randomized in order to help keep matches fresh. Check out the announcement trailer above and the first screenshots in the gallery below.

Nightmare Forge promises private and public lobbies, character customization, scaling enemy behavior, and DLSS support. If you’re interested, you can Infestation: Origins on Steam.

Ryan McCaffrey is IGN’s executive editor of previews and host of both IGN’s weekly Xbox show, Podcast Unlocked, as well as our monthly(-ish) interview show, IGN Unfiltered. He’s a North Jersey guy, so it’s “Taylor ham,” not “pork roll.” Debate it with him on Twitter at @DMC_Ryan.



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Square Enix President States the Company Will Be ‘Aggressive in Applying AI’

Square Enix president Takashi Kiryu has penned a New Year’s Letter that outlines some of his vision for the company, and it reveals it plans to “be aggressive in applying AI and other cutting-edge technologies to both our content development and our publishing functions.”

These New Year’s Letters have become a staple of New Year’s Day recently, and previous ones have discussed the desire to explore NFTs, blockchain games, the metaverse, and more. This year, AI took a turn in the spotlight.

Kiryu began by talking about how AI and its “potential implications” have long been the subject of “academic debate.” However, he says, the rise of ChatGPT and similar generative AI programs have the “potential not only to reshape what we create, but also to fundamentally change the processes by which we create, including programming.”

In turn, Kiryu and Square Enix plan to be, as previously mentioned, “aggressive in applying AI and other cutting-edge technologies to both our content development and our publishing functions.”

“In the short term, our goal will be to enhance our development productivity and achieve greater sophistication in our marketing efforts,” Kiryu continuted. “In the longer term, we hope to leverage those technologies to create new forms of content for consumers, as we believe that technological innovation represents business opportunities. “

On the publishing front, Kiryu reveals the company wants to “enable greater global collaboration and to promote the shift to digital.” The team hopes this will allow them to not only gives them the chance to “maximize our sales of new titles, but also to deliver our rich back catalog to more customers and in turn to expand the fan base for our Group’s intellectual properties (IPs).”

There is also a desire to put plans in place to ensure for easier and greater collaboration between the development and publishing teams at Square Enix in hopes this will make its “customers even happier than ever before.”

As for Blockchain, Kiryu added that Blockchain entertainment/Web 3.0, AI, and the Cloud are three of Square Enix’s main “focus investment fields,” and that it is “currently working to modify our organizational structure and optimize our resource allocations to support these efforts.”

Square Enix has a big year ahead of it, as fans will soon be able to enjoy Final Fantasy VII Rebirth, Final Fantasy XVI’s second DLC, Final Fantasy 14: Dawntrail, Foamstars, SaGa: Emerald Beyond, and Visions of Mana. While they don’t have dates, Dragon Quest III HD-2D Remake, Dragon Quest XII, and Kingdom Hearts 4 are also on the way in 2024 or beyond.

You can read the full New Year’s Letter from Takashi Kiryu here.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.



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New York Giants QB Tyrod Taylor laments failed two-point conversion

The New York Giants suffered a one-point loss to the Los Angeles Rams at MetLife Stadium on Sunday afternoon.

The loss could have — or should have — been a win as the Giants blew the two-point conversion try after Gunner Olszewski’s 94-yard punt return for a touchdown drew them to within a point of the Rams, 26-25, with less than four minutes remaining in the fourth quarter.

With his kicking operation faltering, head coach Brian Daboll decided to go for the win on a two-point conversion. Quarterback Tyrod Taylor took the snap and rolled out right. He saw a wide-open Saquon Barkley cutting across the one-yard line. Taylor’s pass was thrown behind Barkley and fell to the turf incomplete.

“Obviously, lack of execution and it started with me,” Taylor told reporters after the game.

“Saquon was open … I kind of got caught in between running it and throwing it and then didn’t do either one of them. I got to be better. It’s a routine throw, something I’ve hit plenty of times before but yeah that moment I didn’t execute.”

Taylor had a fine game, otherwise. He even got the Giants back into position to win after missing that throw, only to have kicker Mason Crosby miss a 54-yard field goal attempt with 34 seconds remaining.

But it was the curious play calling on that final drive that had many scratching their heads. Taylor had gotten the Giants down to the Rams’ 34 after a 31-yard scramble and then spiked the ball to stop the clock with 43 seconds remaining.

The Giants, with no time-outs and seeking to get closer for a winning field goal attempt, decided to run the football up the middle with Barkley. He was stopped two yards in the backfield pushing the Giants further back.

“We called a draw play; thought we could get some extra yardage in that situation,” said Taylor. “Ultimately, they ran a stunt and was able to be better than us in that moment.”

Taylor then threw an incomplete pass to Wan’Dale Robinson which set up the 54-yard attempt by Crosby, who hooked the ball left, and the Giants were done.

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See How Stars Celebrated New Year’s Eve

The best is yet to come. 

Hollywood is saying out with the old and in with the new in honor of New Year’s Eve 2023, with celebrities including Taylor Swift and Travis Kelce toasting to the new year at festive parties.

More musicians celebrated the holiday with buzzing performances, including Maroon 5, Enrique Iglesias, Miranda Lambert and the Jonas Brothers, who lit up the stage in New York during the CNN special New Year’s Eve Live with Anderson Cooper and Andy Cohen. And Ellie Goulding, Green Day and Janelle Monáe also hit a high note performing on Dick Clark’s New Year’s Rockin’ Eve with Ryan Seacrest 2024.

Meanwhile, Christina Aguilera and Halle Bailey offered inspiring messages as the year wound down.

“Tonight marks the beginning of a new chapter,” Christina wrote on Instagram alongside videos of her performing. “I couldn’t think of a better way to bid farewell to this incredible year than to spend this night in LAS VEGAS with all of you, surrounded by your energy and enthusiasm. Cheers to the magical moments we’ll create, the music that will fill our hearts, and the endless possibilities that lie ahead.”



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The Biggest Games Coming in 2024

2023 was heralded as the biggest year in the history of video games to ever video game a game of videos, and as that incoherent word salad would suggest, it was a busy year. That said, 2024 is shaping up to have quite a few big releases to keep you from finishing that massive backlog you piled up last year because you were so busy tormenting Koroks and trying to get to second base with Shadowheart.

Before we get into it, note that video game release dates are about as reliable as weather forecasts at this point so it’s very possible, if not likely, that a few of these get delayed or otherwise moved around. Also, this is by no means a comprehensive list of everything coming out, just a handful of games we thought you’d like to have on your radar – if something you’re excited for didn’t make the cut, it’s nothing personal! If you want a more thorough roundup, every month we put up a new video detailing that month’s upcoming releases, so keep an eye out for that – the January one is already up.

If you’re sitting around checking your enchanted hourglass waiting on that Prince of Persia: Sands of Time remake, good news! Ubisoft whipped up a nice 2.5D Metroidvania to hold you over. Prince of Persia: The Lost Crown goes back to the series’ side-scrolling platformer roots, but with some modern twists. That’s it for basically everything released on January 18th.

On January 26th, hot on the heels of last year’s new installments of Street Fighter and Mortal Kombat, Tekken enters the fray with its eighth entry, which is putting those new-gen consoles through their paces and really showing what Unreal 5 can do. That’s on PS5, Xbox Series and PC.

That same day, on new- and last-gen, is Like a Dragon: Infinite Wealth. That’s an expensive way of saying Yakuza 8, though the series has officially rebranded to its Japanese name, kinda like how Dragon Quest was Dragon Warrior in the west for decades before finally making the switch. Anyway, notable Dragon Quest player Ichiban Kasuga returns for another wacky hero’s journey, and this time he’s brought along with semi-pro Pocket Circuit racer and UFO catcher enthusiast Kazuma Kiryu.

As you probably heard by now, the Arkham architects at Rocksteady are ditching the Dark Knight and trying their hand at a co-op looter-shooter starring Task Force X, better known as The Suicide Squad. The Squad’s mission? Kill the Justice League. The name of this game? The Suicide Squad Kills The Justice League. The release date? February 2nd, for new-gen and PC.

That same day, if you missed Persona 3 when it was on PS2 and then on PSP and later PS Vita, well, shame on you, but also good news because it’s been fully rebuilt as a new, modern console RPG, and it’s coming to everything but Switch… which is sad, because Switch is the closest thing we have anymore to a PSP or Vita.

The original Helldivers was a tough-as-nails, top-down co-op twin-stick shooter about zapping aliens on other planets, and the sequel takes the core gameplay loop but reinvents it from a third-person perspective, adding quite a bit of scale and complexity to missions, and wearing its Starship Troopers influence even more proudly on its sleeve. Would you like to know more? Well, it hits PS5 and PC on February 8th.

One game that has been in the works for a quite while is Skull and Bones. What began as a spin-off of Assassin’s Creed Black Flag’s naval combat has been delayed something like seven times. So pardon me if I’m skeptical that this game will actually come out on February 16th, but that’s what Ubisoft is saying this time. That’s on new-gen, PC and Amazon Luna.

Will Skull and Bones finally reach our shores in February?

On the 29th, Cloud, Tifa, Barrett and company are back, joined by quite a few familiar faces and turned loose in a massive, sprawling open-world and infinitely more detailed recreation of the original FF7’s overworld map, which you can travel around by chocobo or on a segway if you so desire. FF7 remake was an incredibly ambitious start and it sounds like Final Fantasy 7 Rebirth is going to be a substantially larger undertaking in all the best ways.

Homeworld 3 is the long overdue follow up to a beloved deep space strategy game released over 20 years ago. On March 8th, this franchise emerges from cryosleep on PC, so here’s hoping it can adapt to life in the 2020s.

On March 20th, one of the great-grandpappies of survival horror gets a new installment. At a glance, Alone in the Dark might seem like another remake along the lines of what Dead Space and Resident Evil did recently, but it’s being framed as a “revival” – which is fitting, given the southern gothic themes. It’s telling a new story, but longtime fans will likely get some deja vu as it’s taking place in Derceto Manor, where the 1992 original was set.

On March 22nd Dragon’s Dogma 2 drops, the feverishly anticipated sequel to Capcom’s criminally underrated open-world action RPG. This has the same kind of extremely vocal fanbase that Demon’s Souls did before FromSoft dropped Dark Souls and it blew up so big it inspired a whole genre. That’s not to say Dragon’s Dogma 2 is the second coming of Dark Souls, but it’ll probably click with Elden Ring fans dying for a big sprawling western fantasy action RPG with crunchy boss fights.

Meanwhile, if you’re ready to commit seppuku because Sony and Sucker Punch have been Shinobi silent regarding another Ghost of Tsushima, Rise of the Ronin might hold you over – and it’ll likely click with antsy Soulsborne fans too. The PS5-exclusive open-world action RPG comes courtesy of Team Ninja, the studio behind last year’s Wo Long: Fallen Dynasty, the Nioh games and of course, Ninja Gaiden.

Still on March 22nd, and considerably less punishing than those last two games, there’s Princess Peach Showtime. Mario’s Mushroom Matriarch takes the spotlight in a long-overdue solo adventure of her own. This isn’t a role-playing game in the conventional sense but the whole thing is framed as a stage production, and Peach dons different costumes to play various roles, each with their own abilities. The stages and setpieces will be just that, in a literal theatrical sense. It’ll be nice to see Peach flexing her dramatic range, so here’s hoping it’s a crowd-pleaser. I probably don’t need to tell you that’s exclusively on Switch.

Anyway, if you’re looking for an ass kicking, mark your calendar for August 20th because that’s when the long awaited Black Myth Wukong will finally make its journey westward. Developed by Chinese studio Game Science, this Soulslike pulls from the classic folktale, Journey to the West, which was the original inspiration for Dragon Ball, and was loosely adapted into a video game back in 2010 in Ninja Theory’s Enslaved: Odyssey To The West. Our preview from last year says it’s definitely got some soulsborne DNA, but plays in a way that’s all its own. That’s on new-gen and PC.

Black Myth Wukong promises to keep the Soulslike genre alive and kicking.

Meanwhile, a few weeks and about 38,000 years later, there’s Warhammer 40K: Space Marine 2, which drops September 9th. Gears of War’s muscle-bound dudes in power armor with chainsaw guns copied Warhammer 40K’s homework just a bit, so it was only fair Warhammer did the same. Back in 2011, the original Space Marine was widely praised as a totally solid Gears-like set against the utterly bonkers backdrop of Games Workshop’s tabletop game. Now, a whole middle schooler’s lifetime later, it’s getting a sequel, which looks to take full advantage of new-gen hardware to render massive swarms of tyranids for you to brutally eviscerate in the name of the Emperor.

Continuing the Warhammer 40K naming convention of Aggressive Word plus Type of Melee Weapon followed by a number, there’s also Hellblade 2: Senua’s Saga. The follow up to Ninja Theory’s 2017 sleeper hit, Senua’s Sacrifice, Senua’s Saga looks to be raising the bar in every possible way while maintaining its blend of dark fantasy and psychological horror, with a heavy emphasis on the psychology. That’s on Xbox Series and PC but we do not have a release date quite yet.

Also on Xbox Series and PC with no hard release date is STALKER 2: Heart of Chernobyl, though that does currently have a release window of sometime in the first quarter of 2024. Considering this game’s development was put on hold so members of the Ukrainian team could step away from their desks to defend their country from invading Russian forces, I don’t think anyone will fault the studio for the long wait, or get mad if the release gets delayed further. It looks like a massively ambitious game and the original is a modern classic, though maybe not exactly modern anymore. In the time since the last STALKER game was released, the actual Chernobyl exclusion zone has become a tourist destination.

From this point onward, the rest of the games listed don’t have release dates or release windows at all – it’s the wild west! Speaking of which, one of these games is Star Wars Outlaws, and it’s wild it took this long to get a game that can be described as “GTA but with speeder bikes and blasters and Jabba the Hutt.” From the looks of things, that’s what Outlaws is shaping up to be – though, to be precise, it’s a Ubisoft game so a more apt comparison might be Watch Dogs with Womp Rats. I’m definitely not complaining at the prospect of an open-world Star Wars game that focuses on the scum and villainy of that galaxy far, far away. I will, however, complain if Bossk and Dengar and Zuckuss don’t show up. Boba Fett’s fine.

Supergiant Games has been chugging along for over a decade regularly putting out colorful, deceptively complex games that have consistently pleased critics and fans alike, and Hades was met with such a unanimously positive reception you can’t blame them for making Hades 2.

For any Persona fans rolling their eyes at all the casual newcomers flocking to Persona 3 Reload, I have just the thing, which you probably already know about: Metaphor: ReFantazio, a brand new RPG in a new universe from a ton of people behind the Shin Megami Tensei / Persona series,

If you want a JRPG that doesn’t go quite as hard in the paint or the fonts in the graphic design department, Paper Mario: The Thousand-Year Door remakes the beloved Gamecube game for Switch, which should be a nice follow-up to the Super Mario RPG remake we got in 2023.

Vampire The Masquerade: Bloodlines 2 is yet another long awaited sequel that became even more long-awaited after the decision was made to go back to square one in the hands of a new developer, but the good news is that new developer is The Chinese Room, the studio behind the Amnesia games and Dear Esther.

Vampire The Masquerade: Bloodlines 2 is being developed by acclaimed studio The Chinese Room.

If the words “Seiken Densetsu” means anything to you, you’re probably well aware of Visions of Mana, but if you’re not it’s the first mainline entry in Square Enix’s beloved ‘Mana’ action-RPG series that got its start as a final fantasy spinoff on the original Game Boy.

There’s no shortage of big, fat fantasy RPGs being cooked up by the various Xbox Game Studios, and Avowed looks like a nice amuse-bouche for anybody licking their chops for Fable or Skyrim 2: Dragon Born Again AKA The Elder Scrolls 6.

This list isn’t alphabetical but Zenless Zone Zero has too many Zs in the title to not put it last. It’s the next free-to-play action RPG from the Genshin Impact and Honkai Star Rail team, and this one has a super stylish quasi-futuristic urban setting, and is coming to mobile and PC, and probably console at a later date.

Speaking of which, Genshin is expected to hit Switch at some point – and there’s the very good possibility that Nintendo will drop a new console entirely, whether that’s a Super Switch, a Switch-U or something else entirely, which of course will have its share of new games at launch and thereafter.

There’s a ton of stuff we haven’t covered: Elden Ring’s Shadow of the Erdtree DLC is likely to be a substantial expansion to an already massive game, there are rumblings about the next Doom game, possibly a prequel, and then other long-awaited sequels like Metroid Prime 4 and Dragon Age: The Dread Wolf Rises, to name a few.

Let us know in the comments if we’ve missed a game you’re looking forward to in 2024.

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We Start 2024 by Interviewing the World’s First Dog Speedrunner

As a massive fan of twice-annual charity speedrunning event Games Done Quick (GDQ), I’ve seen some pretty wild speedruns over the years. I’ve seen people beat Castlevania: Symphony of the Night, Punch-Out!, and Super Mario Bros. 64 while blindfolded. I’ve witnessed Nier: Automata played one-handed. I’ve watched someone go absolutely ham on what looked like a cross between DDR and a washing machine. But this year’s show has a speedrun planned like none I’ve ever seen before.

This year, at Awesome Games Done Quick (AGDQ), a dog is going to speedrun a game.

Until this announcement, I had never even heard of a dog being able to play a video game, let alone speedrun it. But this year, a Shiba Inu named Peanut Butter is going to beat Gyromite in front of a massive live audience, and we’re all going to lose our minds over it.

Admittedly, the very talented and adorable Peanut Butter (or PB, for short) did not sign up for AGDQ or learn to play Gyromite on his own. He’s still a dog! PB is aided by his doting owner JSR (who goes by JSR_ with the underscore when he speedruns). An electrician by trade, JSR has been streaming on Twitch on his own for seven and a half years, which eventually led him to speedrunning. He runs a number of games, most of them on the older side, and currently holds records in games like Tomb Raider, Link: The Faces of Evil, Plumbers Don’t Wear Ties, and The Legend of Zelda in the two players, one controller category, among many others. He’s even made an effort to speedrun a game from every single episode of Angry Video Game Nerd. And he’s had five runs at GDQs in the past, with a sixth planned for this year’s AGDQ of Castlevania 3. But not before he makes sure PB has his own chance to shine.

Peanut Butter, the World’s First Dog Speedrunner

Speaking to JSR earlier this year, he tells me PB was a pandemic pup who he bonded with after being furloughed in April of 2020, which left him desperately wanting a “buddy” to keep him company. He spent some months on a waiting list, patiently reading up on the literature around how to train Shiba Inus, before his turn for a pup came around:

“Initially I wanted to get a girl, and the breeder calls me up in October, and I go down to the house and they have three dogs available, two girls and a boy,” JSR says. “And the two girls were real scared. They were real shy. One of them peed all over me when she got in the little playpen they set up. And I was just thinking, ‘That’s just how Shibas are.’ And then they bring [PB] into the playpen and he’s just the most social, full-of-life dog. He just immediately jumps on me, starts giving me kisses, we start playing tug of war. I knew it right then. I was like, ‘This is the one. I want him. I love him.’”

JSR almost immediately settled on the name Peanut Butter as a tribute to his own love of speedrunning. “Whenever we do the best we’ve ever done, we call it a personal best, a PB,” he says. “And I was like, ‘Well, if I name him Peanut Butter, that means I can have the best PB every day.’ And that’s why his name is Peanut Butter.”

Cheesy Motivations

Immediately upon getting PB, JSR wanted to train him to be “good at everything.” And PB learned fast. He caught on to so many tricks and skills so quickly that JSR started looking for more interesting challenges.

One day, while training PB, JSR suddenly remembered Gyromite from an Angry Video Game Nerd stream. Gyromite is an NES game from the ‘80s that makes use of the Robotic Operating Buddy, or R.O.B., accessory. Players use R.O.B. to depress the A and B buttons, which in turn cause pillars to rise and fall and allow the character on screen to progress. At its core, Gyromite is just about pressing A and B at the right time and for long enough to move forward, but the R.O.B. accessory complicated it. But what if, instead of using R.O.B., someone used a D-O-G?

That’s exactly what JSR did.

“I first had to train him to press the buttons on command, and that was easy,” he says. “He’s smart. He picked that up quick. But dogs have the attention span of a three-year-old, so it took about a year of constant daily training, every single day, with me using his food as collateral. And now he’s pretty good. He can hold the button down for 20 or 30 seconds before he starts getting antsy.”

To help PB, JSR had to custom build a controller that a dog could actually use. With a friend’s help, JSR rigged an arcade fight stick to work with a PC GameCube adapter and an emulator playing Gyromite. He also constructed bigger, more dog-friendly buttons so PB could press them more accurately. The resulting controller has a large button each for A and B, plus a Start button. And then, because PB is “a dog and he’s unable to press easily two buttons down because he has no leverage, he’ll fall on his face,” there’s also a smaller button that depresses both A and B simultaneously.

Dogs have the attention span of a three-year-old, so it took about a year of constant daily training.

“But to give it a little bit more appeal, because I didn’t want it to be too easy, I made it smaller, so he has to target a little bit,” JSR explains. “So that way people aren’t like, ‘Oh, he’s pressing the yellow button. He’s cheating.’ He only presses the yellow button when he has to.”

For PB to run Gyromite, JSR has to set up the emulator and put the controller in front of him. But after that, PB does every single input in the game himself…with a bit of food motivation.

“Every time he streams, I have to plan his meals, because I don’t want to overload him with snacks,” JSR says. “He gets fed twice a day, so I’ll usually sneak a little bit back his meal so that it’s when it’s playtime. I’ll start with just kibble, and then probably about 10, 15 minutes in, he starts losing interest. That’s usually when I’ll bust out the training snacks. They’re just little cheap small dog tidbits that are like meat slurry. They get his attention for a second or two and then he knows what’s coming…the cheese is usually what we end up going to. String cheese, Velveeta. He loves both. He’s a sucker for string cheese.”

That’s how PB will run Gyromite at AGDQ, with his run currently planned for Tuesday, January 16th at 10:40am PT. But PB can’t attend the in-person event in Pittsburgh, PA – JSR says it’s too expensive to fly him out, as his dog ticket costs more than JSR’s human ticket would.

“But also, I haven’t figured out a way to train him where he’ll be in front of 1000 people,” he says. “At the event, when you’re in that room, it’s bright lights, loud. And he’s social. He’s a social doge. I know exactly what he would not do, and he would not press the button. He would be like, ‘I want pets and treats and toys and I’m going to run around and sniff everything.’ But he does great whenever he is focused and inspired and not super sleepy.”

He does great whenever he is focused and inspired and not super sleepy.

Instead, JSR will help PB do his run on Tuesday, and then immediately get on a plane by himself to attend his own in-person Castlevania 3 run across the country on Thursday, January 18, at 9AM PT, while PB cheers him on from home.

PB’s run of Gyromite will also stand out in that he’s competing in a speedrunning category built just for him. When PB first started running Gyromite, JSR says, there was no official speedrunning category for the kind of Gyromite playthrough he was doing that didn’t involve R.O.B. But JSR submitted a video to speedrun.com anyway, just to see what would happen. The very next day, there was a new category listed with “dog assistance.” So PB is officially competing in Gyromite category “Game B – Dog Assistance – NES” at AGDQ. Currently, PB is the only runner in this category, and thus the world record holder with a time of 25:29 – which JSR hopes he’s able to beat at AGDQ.

“It’s more like human assistance,” JSR says. “I’m not pressing the buttons. If he says, ‘I’m not going to press the button,’ the run dies. And he’s done that a few times too.”

How to Speedrun, for Dogs

While Gyromite will be the stage upon which PB debuts at AGDQ, it’s not all the pup can play. JSR has been teaching him to play light gun game Wild Gunman, but PB’s pretty far from meeting speedrunning criteria on it due to the required reaction times. JSR’s also working on training PB to play games like Excitebike and Dr. Mario alongside him, in a sort of two players, one controller situation.

“The big restriction with him – don’t tell nobody, it’s a secret – but he’s not really watching the game,” JSR says. “He’s reacting to my commands. All of what he inputs has to be his reaction to my commands, plus my reaction. So games like Mario Bros. or other types of genres like that don’t really work, because then it’s a really complicated, convoluted arrangement for us to do the inputs. And usually by then we’ve already died. But…we’re looking for ideas, and so far we’re still kind of scraping the bottom of the barrel, but there’s going to be some other games. This will not be the only time he makes his appearance. We definitely plan on him being a staple of GDQ going forward.”

At this point in the interview I turned to PB, and asked him if he had any tips for people who wanted to speedrun Gyromite. With JSR’s translation help, this is what PB said:

“Definitely make sure you’re paying attention to which button does which door. It’s really easy for a random sound or a smell, or maybe drooling about that cheese that JSR has in his hand. You don’t want to get distracted by the cheese, as easy as it is. Every good boy knows to make sure you hit the right color…You want to make sure you get plenty of nap time before game time, because it’s a well-known fact that dogs need their beauty sleep.”

Speed-running isn’t about me versus you…it’s you versus yourself.

As a speedrunner himself, JSR is deeply proud of what PB has accomplished, and throughout our conversation is mostly excited that the draw of a dog will hopefully bring in lots of donations for the Prevent Cancer Foundation during the charity marathon. Competitive as the speedrunning space can be, he says, GDQ isn’t really about competition. It’s about raising money and giving the speedrunning community an opportunity to showcase their craft in a way that’s fun and entertaining for a mass audience.

“It’s like a community effort, because speed-running isn’t about me versus you,” he says. “A lot of people think it is, maybe to some folks it is, but I don’t think that’s really what it is. I think it’s you versus yourself and overcoming your own roadblocks, your own mental blocks. Whether it’s just trying to get that PB or trying to teach a dog how to speedrun a game, it’s coming up with creative and innovative and new ways to go really fast in video games. I think that’s what it’s all about and that’s what GDQ has become. And I’m really just happy that I get to be a footnote in what might be the coolest thing at this AGDQ. I’m really excited.”

And as for the Coolest Thing at This AGDQ himself, PB? He gets cheese and attention, so he’s about as stoked as a dog can be.

“We’re partners, aren’t we? Are we partners?” JSR asks PB during our interview. He holds out his hand. PB regards him for a moment, then drops a paw in JSR’s open palm. “We’re partners,” JSR concludes.

Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.

All slideshow images courtesy of JSR_

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They Said ‘I Do’ in a Moscow Prison

Nadezhda Shtovba did not wear a white dress to her wedding. There were no bridesmaids or groomsmen. She and her husband, Yegor, did not exchange wedding bands either — rings are banned in Butyrka prison.

That is where Yegor Shtovba has spent the past 15 months in pretrial detention. In September 2022, he had read a love poem written for Nadezhda at a public gathering, his first time sharing his work in front of a crowd. He was detained that night as the police raided the event, and was eventually charged with “public calls for activities directed against state security.” The police accused him of cheering an antiwar poem read by another poet, an act that he denies.

His marriage to Nadezhda, in a short ceremony last month in a prison in downtown Moscow, was the first time the couple had any physical contact since his arrest.

“For 10 minutes, we just stood and hugged,” said the newly minted Ms. Shtovba, who recently turned 18 and sews plush toys for income.

The wedding, in the presence of a registrant and prison officials, was a testament to their young love, which can be glorious but also complicated, confusing and hard to navigate even in good circumstances. In Russia, an authoritarian state in the midst of severe crackdown on freedom of expression, it can turn the joyous moment of marriage into a trying struggle.

Nadezhda Shtovba after her wedding ceremony in a prison in downtown Moscow.Credit…via Aleksandra Popova

“Of course, I didn’t expect to get married this young,” said Ms. Shtovba, excited about using the last name of her new husband, who turned 23 last month. “But as his girlfriend, I don’t have any legal relationship with him, and it would be impossible to see him.”

There are hundreds of political prisoners in Russia, according to Memorial, a human rights group that is itself banned by the authorities. Some are well-known opposition politicians, like Aleksei A. Navalny and Ilya Yashin, whose 8.5-year sentence for criticizing Russia’s invasion of Ukraine was upheld last month.

But hundreds are lesser known, and most have loved ones who are fighting to maintain a connection with them while they are “in the zone,” a slang term for high-security prisons in Russia.

“When they tear away from you the most beloved, dear person with whom you are planning a family and planning a future, it is very difficult,” said Aleksandra Popova, an activist whose husband, Artyom Kamardin, was a co-defendant in Mr. Shtovba’s trial.

Last week, Mr. Shtovba was sentenced to five and a half years in prison, and Mr. Kamardin, also a poet, was sentenced to seven years, for what the authorities characterized as undermining national security and inciting hatred. The lengthy sentences illustrate the Kremlin’s determination to stamp out any form of antiwar protest.

Nadezhda and Yegor met the way a lot of young couples do: at the mall, by happenstance. They chatted on social media constantly, she recounted in an interview, eventually becoming best friends before falling in love. They took a break for a while, and had just started seeing each other again when Mr. Shtovba was arrested.

Courtship can grind to a halt and relationships are put to the test at a time when both parties are facing the psychological and emotional stress that comes with prison conditions in Russia, and a justice system in which judges pronounce a guilty verdict in more than 90 percent of criminal cases.

Mr. Shtovba was detained on Sept. 25, 2022, several days after the Kremlin began a domestically unpopular effort to mobilize at least 300,000 men to fight in Ukraine. He had finally racked up the courage to read in public some of his love poems, previously only shared with Nadezhda, and decided to go to a poetry reading in Triumfalnaya Square in central Moscow, next to a statue of Vladimir Mayakovsky, a poet from the early 20th century.

For 13 years, the “Mayakovsky Readings” had attracted opposition-minded attendees. It was a spot with history: In the late 1950s and ’60s, dissident poets gathered there to recite their works and those of other independently minded writers. The readings were eventually violently suppressed and banned, until their revival in 2009.

At the September 2022 gathering, Mr. Kamardin, an engineer and activist, read a poem called “Kill me, militiaman” and a short — vulgarity-laced — couplet condemning the war.

The police soon started detaining people, including Mr. Shtovba, who the authorities say was cheering as Mr. Kamardin spoke, an accusation that his wife and his lawyer deny. He sent Nadezhda a message telling her that he would not be able to meet her that night as planned, and then went incommunicado.

The next day, the police searched the apartment where Mr. Kamardin and Ms. Popova lived with another roommate. Ms. Popova said in an interview that security forces made her watch a video of Mr. Kamardin being sodomized with a bar from a dumbbell in another room in their home. Then they forced him to film a video begging for forgiveness for his actions.

Ms. Popova said that the officers beat her, dragged her by her hair and applied superglue to her face and mouth.

It was shocking, Ms. Popova said, “that in the center of Moscow, the authorities can torture someone and no one does anything.”

News organizations reported on the episode at the time, some citing Mr. Kamardin’s lawyer discussing the violent treatment. Human Rights Watch and Amnesty International recounted the incident and called on Russia to end torture and cruel treatment of people in custody.

The Russian interior ministry did not immediately respond to a request for comment. Moscow investigators said at the time of the arrest that the police had been within their rights to use force and denied any wrongdoing.

With her husband in jail, Ms. Popova needed to move out of their apartment. With security services surveilling her and her husband in prison, Ms. Popova said, “It is hard to find the feeling of home.”

Ms. Shtovba, for her part, said she felt an uncomfortable sense that her life was continuing while her husband’s was frozen in time.

“I have this awareness that I’m walking around, my life goes on, and he’s standing still, because he’s just not near me,” she said. “It’s hard to be aware of this.”

Prosecutors accused Mr. Kamardin, Mr. Shtovba and a third defendant of acting to humiliate “militias who took part in hostilities,” specifically those in the Luhansk and Donetsk People’s Republics, breakaway regions of Ukraine that Russia illegally annexed last year.

Since then, both men have been held in Butyrka, a prison since the days of Catherine the Great. Mayakovsky, the early-20th-century poet, is said to have written some of his first verses there before the Russian Revolution, and other writers like the poet Osip Mandelstam and the Nobel laureate Aleksandr Solzhenitsyn were held there in Soviet times.

Last May, nine months after Mr. Kamardin was detained, he and Ms. Popova wed in a bare ceremony similar to Nadezhda and Yegor’s. With normal wedding rings banned, Mr. Kamardin tried to persuade the prison security to let him use the plastic rings from the neck of a bottle. He was turned down. But he did manage to borrow a fancy suit jacket from a wealthy prisoner accused of bribery.

“I was so nervous to see him, to touch him, because I was worried that he could fall apart if I touched him,” Ms. Popova said. “The fact that you can hug that person, touch them, and they won’t disappear like some kind of ghost — that was so important.”

“The first time hugging in nine months — it gives you a new strength to continue to live, you understand what you are fighting for.”

Mr. Shtovba soon followed suit. After Nadezhda turned 18, he sent her a letter through the prison’s electronic mail system containing one sentence: “Will you marry me?”

She sent another one back: Yes.

Soon Ms. Shtovba will be able to see her husband without a glass or plastic divider separating them; once he is transferred to a new facility, the pair will have the right to conjugal visits.

Ms. Popova, who organizes letter-writing campaigns and supports prisoners by mailing them food and clothes, was waiting for Ms. Shtovba when she emerged from her brief wedding ceremony on Dec. 6.

“She told me that she was afraid to touch him, hug him, afraid she would break him, that he was so fragile,” Ms. Popova said, in an echo of her own experience. “She said she had sort of forgotten that Yegor is so tall, that she feels like Thumbelina with him. I mean, it’s so weird and so sad when you forget what your loved one is like, what he smells like.”

In a message on the Telegram app after the wedding, Ms. Shtovba said it was true.

“Well, I am very unaccustomed to him.”

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Israel Plans to Withdraw Some Troops From Gaza

The Israeli military announced on Monday that it will begin withdrawing several thousand troops from Gaza at least temporarily, in what would be the most significant publicly announced pullback since the war began.

The military cited a growing toll on the Israeli economy following nearly three months of wartime mobilization with little end in sight to the fighting. Israel had been considering scaling back its operations, and the United States has been prodding it to do so more quickly as the death toll in Gaza continues to rise. More than 20,000 people have been killed in Gaza since the beginning of the war, according to local health authorities.

Daniel Hagari, the Israeli military spokesman, emphasized that the move to demobilize some soldiers did not indicate any compromise on Israel’s intention to continue fighting, and he did not mention the American requests to scale back. He indicated that some will be called back to service in the coming year. Still, the fighting remains intense across Gaza.

Reservists from at least two brigades will be sent home this week, the Israeli military said in a statement, and three brigades will be taken back for training.

“This move is expected to significantly alleviate economic burdens and enable them to gather strength for upcoming activities in the next year,” the Israeli military said.

Secretary of State Antony J. Blinken is expected to return to Israel in early January for further talks on the war, according to U.S. officials, after having met with a top Netanyahu aide in Washington last week alongside Jake Sullivan, the national security adviser. The three discussed pivoting to a different phase of the war to “maximize focus on high-value Hamas targets,” a White House official said.

Israel began its campaign against Hamas after 1,200 people were killed in Israel in an attack by the Palestinian armed group and more than 240 people were taken hostage, according to the Israeli authorities. In response, the Israeli government launched a campaign to topple Hamas’s rule in Gaza and authorized the mobilization of over 350,000 reservists for the war effort.

The call-up added to the economic burden faced by hundreds of thousands of Israelis who fled their homes on Israel’s borders following the attacks. The Israeli economy is expected to shrink by 2 percent this quarter, the Taub Center for Social Policy Studies, a nonpartisan think tank in Israel, said in late December, as many left the labor force for reserve duty or abandoned businesses in their hometowns.

Israeli leaders have continued to tell the public to expect a long military campaign, even as some critics have voiced skepticism as to whether the goal of eliminating Hamas is ultimately feasible.

“The goals of the war require prolonged fighting and we are preparing accordingly,” Rear Admiral Hagari told reporters in a televised news briefing on Sunday night.

But Israeli officials have said they intend to eventually transition to a new stage of the war, which would see more directed attacks against Hamas rather than the all-out ground invasion seen thus far.

In the Gaza Strip, months of war have displaced more than 85 percent of Gaza’s 2 million-plus residents, according to the United Nations, many of whom have crowded into shrinking safe zones in the enclave’s south. Many have sought shelter in hospitals and schools, where the search for adequate food and water has become a daily ordeal.

Fighting continued overnight on Monday. Shortly after midnight — just after Israelis and Palestinians rang in the New Year — Hamas took responsibility for a rocket barrage from Gaza that sent scores fleeing to bomb shelters in central Israel.

Israeli troops also struck targets in northern and central Gaza, the Israeli military said on Monday, claiming to eliminate a Hamas militant commander. There was no immediate confirmation by Hamas.

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Supporters of DRC president Tshisekedi celebrate re-election | Elections

NewsFeed

Supporters of Felix Tshisekedi are celebrating his landslide re-election as president of the Democratic Republic of Congo. Opposition parties called the vote a ‘farce’ before results were announced on Sunday and are now demanding a rerun.

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