Battle Stars: Battle Royale to Celebrate Independence Day With Delhi-Inspired Map, Surpasses 5 Million Players

Battle Stars: Battle Royale, the made-in-India mobile multiplayer shooter, has crossed five million players since its launch in June, becoming developer SuperGaming’s fastest-growing game. To celebrate the milestone, and with Independence Day fast approaching, it’s getting a new map inspired by the city of New Delhi, available as a free update. Just like the Mumbai-based map — which was well received in the first two seasons — this new arena will feature familiar locations such as the India Gate, Red Fort, and Connaught Place. The map is now live across Android and iOS, and on August 15, you’ll be able to spot the Indian national flag hoisted atop key structures.

“Season 2 of Battle Stars saw a staggering 20 million matches played, we wanted to take the experience further by bringing Delhi to the game,” Christelle D’cruz, Founder, SuperGaming said in a prepared statement. “To do this, we visited Delhi to capture its vibe and culture to bring it in-game as well as taking inputs from the community. Our new Squad BR features are also based on community feedback.” It’s not just the aesthetics though, as the update brings some location-specific sound effects such as the chatter among the crowds and some new emotes conveying the local slang used in Delhi.

Originally, Battle Stars was a small game mode within SuperGaming’s popular social deduction game Silly Royale, which then expanded into a standalone shooter — essentially riding on the latter’s success. Another contributing factor to its popularity was its collaboration with YouTuber Techno Gamerz aka Ujjwal Chaurasia — 34.9 million subscribers — whose likeness was added to the game as a playable character named Techno Quest. For the uninitiated, Battle Stars comes with both TDM (Team Deathmatch) and battle royale modes, with the latter now receiving a Squad BR update that lets you team up with up to two other players — trios — and hop into the arena to survive and emerge as the last team standing.

Some power-ups have been added, in addition to the ability to loot items off carcasses. Battle Stars recently ended its four-week-long season 2 multiplayer run, during which players recorded 20 million matches with 41 million kills. These achievements aside, SuperGaming’s main goal is to get its standalone Indo-futuristic battle royale Indus out of the gate, wherein you drop into the floating island map of Virlok to scavenge for supplies, survive, and kill anyone who stands in your way to emerge as the last man standing. At a certain interval, a rare resource called Cosmium will spawn at a random spot on the map, which upon collection, grants the player instant victory.

More recently, the team partnered with Google to add support for Project Gameface in Indus, allowing players to control in-game actions using head movements and facial expressions — aimed at those suffering from cognitive and motor challenges. Back in March, Bandai Namco Entertainment — publishers of Dark Souls and Elden Ring games — invested in SuperGaming to build out its ‘IP metaverse.’

Battle Stars’ Delhi map is now available to download on Android and iOS.


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Bandai Namco Invests in Pune-Based Game Studio SuperGaming: Details

Bandai Namco Entertainment, the Japanese game publisher known for entries such as Elden Ring, Dark Souls trilogy, and Pac-Man, have invested in Pune-based developer SuperGaming. The company has used its ‘Bandai Namco Entertainment 021 Fund,’ a fund meant for investing in startups and building its “IP metaverse,” by investing in the Indian studio and Deepmotion, based in the US. The fund was started in April last year, in anticipation of Web3 and amidst other developments in the metaverse. The press release does not mention the deal size, but the fund’s investment size ranges from ¥10 million (about Rs. 62 lakh) to ¥500 million (about Rs. 31 crore).

“Working on PAC-MAN was a bucket list item which I have been fortunate to tick off,” said Roby John, co-founder and CEO, SuperGaming said in a prepared statement. “A customer becoming an investor is the biggest validation we at SuperGaming could ever ask for, so it’s a tremendous honour to have Bandai Namco invest in us and join us on our journey of making games people play for years.” While SuperGaming is known for its mobile game portfolio, which includes the social deduction title Silly Royale and the multiplayer FPS MaskGun, they also have a cloud-based game development engine called SuperPlatform. The tech was announced last year in collaboration with Google Cloud, allowing game developers to use the engine on a SaaS (Software as a Service) basis to build games from scratch — assets and all — in addition to managing analytics, tracking player data, monetisation, and integrates with games built on Unity, Unreal Engine, PlayCanvas, and Cocos Creator.

“Through this investment, we will seek to expand our business by combining our expertise in IPs with a deeper understanding of the Asian market, which is expected to grow further in the future,” the statement from Bandai Namco Entertainment (BNE) reads. As mentioned before, the Japanese gaming giant has also invested in DeepMotion, which is known for solutions aimed at bringing digital characters to life through AI-powered motion capture and real-time body tracking. BNE intends to create new “entertainment experiences” with this tech.

Meanwhile, SuperGaming is hard at work on Indus, its upcoming indo-futuristic battle-royale title, set on a floating island. In it, you play as a Mythwalker, a hired gun working for the COVEN, looking to hunt the rare mineral Cosmium, which can alter space and time. Like other titles in the genre, players are dropped into the map to scavenge for supplies, survive, and kill anyone who stands in their way to emerge victorious. However, at a certain interval during the game, the Cosmium will spawn at a random point, which upon claiming, grants the holder direct victory. The studio previously added the Olympic pistol shooter Heena Sidhu as a playable character in Indus, pre-registrations for which are now live on the Google Play Store.


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