Phasmophobia Delayed on Console Following ‘Fire Incident’ in Developer’s Office Building

Kinetic Games has announced that it is delaying the console launch of its ghost-hunting horror title Phasmophobia following the outbreak of a fire in the studio’s office building.

“First and foremost, we’d like to thank you all for your support and that you are just as excited as we are for the console release,” read a message posted to the game’s official Twitter/X account. “Due to a recent fire incident in our office building, and unpredicted development issues, our ability to test and develop has been significantly impacted.”

Phasmophobia quickly became one of the most-played games on Steam, and most-streamed games on Twitch following its early access in October 2020 on PC. In June earlier this year Kinetic Games revealed that Xbox Series X|S, PlayStation 5, and PSVR 2 versions of the game were also on the way, with a planned release window of August.

Sadly, recent unfortunate developments have forced Kinetic Games to push back Phasmophobia’s console release a number of weeks.

“After careful consideration, we have made the tough decision to delay the console release, initially set for August, while we get everything sorted,” continued the post. “We are now aiming for a special launch during the week leading up to Halloween this October.”

Kinetic Games recently launched its Ascension update for the PC version of Phasmophobia, which brought a range of improvements to the game, including significant changes to the progression system, new unlocks, a prestige system, and more.

Anthony is a freelance contributor covering science and video gaming news for IGN. He has over eight years experience of covering breaking developments in multiple scientific fields and absolutely no time for your shenanigans. Follow him on Twitter @BeardConGamer



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