Helldivers 2 Cutting Edge Premium Warbond Goes Live, Adds New Weapons, Gear, and Armor

Helldivers 2 Cutting Edge Premium Warbond Goes Live, Adds New Weapons, Gear, and Armor

Helldivers 2’s new Cutting Edge premium Warbond is live now, adding new weapons, gear, and armor to the smash hit PC and PlayStation 5 co-op shooter.

The Warbond, which is Helldivers 2’s take on a battle pass, is not time-limited. This means that once you buy it, you’re free to unlock its rewards whenever you like. The previous premium Warbond, Steeled Veterans, remains available.

Cutting Edge costs 1,000 Super Credits. While you can earn Super Credits from gameplay and the Warbond itself, you can also buy them for real-world money. Via the in-game shop, 1,000 Super Credits costs $9.99.

Helldivers 2 Cutting Edge Warbond contents:

The EX Series Prototypes

  • EX-03 Prototype 3 – Includes a rubber underlayer for insulation. Handy, really, as this prototype’s wires operate at a shocking 400,000 volts.
  • EX-16 Prototype 16 – Warning: Electric arc generates a strong magnetic field. Avoid use while near stapled paperwork.
  • EX-00 Prototype X – The end result of several billion Super Credits and 12 years of research into creating “the Soldier of Tomorrow”. Show us it was worth it.

Expanded arsenal

  • LAS-16 Sickle – A sweet laser rifle that fires in short bursts. And it doesn’t need reloading. Just watch for overheating or shove a new heatsink in there.
  • SG-8P Punisher Plasma – Exploding plasma rounds sound deadly… because they are, to aliens and allies! This modified Punisher shotgun is as fun as it is fearsome.
  • ARC-12 Blitzer – Project an arc of close-range lightning, or charge it up to fire off powerful bolts. Good for taking out multiple targets and giving you more time to pick a celebration emote.
  • And you can unlock a new stun grenade, the G-23 Stun, and the LAS-7 Dagger pistol.

Three new capes are included in the Warbond, with matching player cards for each cape, as well as three new emotes. There’s also a new booster, called Localisation Confusion, that increases the time between enemy encounters.

There’s loads going on in the world of Helldivers 2 right now. Developer Arrowhead just quietly released flying bugs in the game, and last week made mechs available. Meanwhile, Arrowhead has asked for the Helldivers 2 community’s help in coming up with ideas for the “hard to solve” problem of players kicking teammates who don’t have meta loadouts.

Helldivers 2 has become one of the surprise hits of 2024 since launching in February, topping the charts on Steam and reportedly selling around three million copies. According to at least one analyst, it’s still growing. Check out IGN’s Helldivers 2 review to find out why it’s going down so well.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email protected] or confidentially at [email protected].

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