Quake Champions Finally Exits Early Access Five Years After Its Release

Quake Champions Finally Exits Early Access Five Years After Its Release

Five years after its original release, Quake Champions is finally out of early acccess. The full release of id Software’s free-to-play shooter coincides with several games arriving on PC Game Pass, which was announced during Bethesda’s QuakeCon event earlier today. First released back in 2017, Quake Champions is an evolution…

One Redfall Mission Location Is Bigger Than Prey’s Entire Talos Space Station

One Redfall Mission Location Is Bigger Than Prey’s Entire Talos Space Station

Arkane has revealed that just one section of Redfall’s map is bigger in size than the entirety of Talos I, the space station setting of Prey. Speaking as part of the ‘Bringing Redfall to Life’ panel at Quakecon 2022, Redfall’s art director, Karen Segars, said: “The Talos in Prey was…

Redfall’s Biggest Bosses Are ‘Twisted’ Vampire Gods That Block Out the Sun

Redfall’s Biggest Bosses Are ‘Twisted’ Vampire Gods That Block Out the Sun

Arkane Austin has revealed that Redfall will feature a number of powerful bosses known as “vampire gods” that have trapped you in the Massachusetts town. Speaking as part of the ‘Bringing Redfall to Life’ panel at Quakecon 2022, members of Arkane explained that the vampires in its upcoming open world…

Marvel Canceled an Open World Iron Man Game from the Studio Behind Just Cause

Marvel Canceled an Open World Iron Man Game from the Studio Behind Just Cause

Avalanche Studios, the team behind the Just Cause series, was apparently working on an Iron Man game for multiple years before Marvel and Disney pulled the plug on the project. In an interview with MinnMax, Avalanche Studios co-founder Christofer Sundberg said the game “was in development for a couple of…

Nintendo Was Working On a Controller Compatible With PlayStation and Xbox

Nintendo Was Working On a Controller Compatible With PlayStation and Xbox

Nintendo was working on an adaptive controller that could also be used on PlayStation and Xbox. In an interview with Inverse, former Nintendo of America president Reggie Fils-Aime says that Nintendo was part of an initiative across the gaming industry to create a platform-agnostic controller. The company used Xbox’s Adaptive…