Wizards of the Coast Delays Two Products Amid Production, Defect Issues

Wizards of the Coast Delays Two Products Amid Production, Defect Issues

Citing production issues for two of its massively popular games, Wizards of the Coast has delayed Dungeon & Dragon’s The Deck of Many Things and Magic: The Gathering’s The Lost Caverns of Ixalan.

The first delay was announced on D&D Beyond, where the Wizards of the Coast team reported that after an internal review of early copies of the The Deck of Many Things expansion, it found that “the product didn’t meet our manufacturing standards,” adding that “making this right will delay the release of the physical product, both directly from Wizards as well as our retail partners.”

The Deck of Many Things has been delayed alongside The Lost Caverns of Ixalan.

Then yesterday, in a separate announcement on its Magic: The Gathering website, Wizards issued a similar announcement for the upcoming commander decks for The Lost Caverns of Ixalan, pointing to “production issues” as the reason for the delay. In this case, the game maker expects the product to miss its planned pre-release window by at least a week, setting expectations with fans that “In North America, Commander decks for The Lost Caverns of Ixalan will have limited availability during Prerelease, with more availability expected following release on November 17.”

Wizards of the Coast did not immediately respond to IGN when asked if these production/quality control issues were related. It’s unclear if there’s a larger supply chain issue, or if these fairly uncommon production delays are merely coincidental. In either case, players will have to wait a little bit longer for at least these two add-ons to Wizards’ most popular games.

Not all Dungeons & Dragons expansions have seen production issues, as Planescape: Adventures in the Multiverse recently launched without incident. Likewise, Magic: The Gathering has pumped out a seemingly endless stream of card sets and crossovers, most recently announcing an enormous partnership with Marvel.

Travis Northup is a writer for IGN. You can follow him on Twitter @TieGuyTravis and read his games coverage here.



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