Street Fighter 6 Gameplay Revealed
Update [6/2/22]: This story was updated with new information about Street Fighter 6 provided by Capcom after the State of Play.
Capcom delivered our first look at Street Fighter 6’s gameplay and more of its roster at PlayStation’s June State of Play. The trailer showed off several iconic Street Fighter characters and teased what looks to be a new logo.
After the reveal Capcom confirmed the three new modes: Fighting Ground, World Tour, and Battle Hub. Arcade Mode, Training Mode, local versus battles, and online matches will also return. Capcom said details about the roster and Battle Hub will be revealed at a later date. It did share, however, that World Tour will be Street Fighter 6’s single-player story mode that “pushes the boundaries of what a fighting game is and allows players to leave their own legacy with their player avatar.”
Street Fighter 6 will feature a new mechanic called the Drive System, which Capcom describes as “a new gauge used to perform five distinct techniques to enhance a player’s offensive or defensive capabilities.” The techniques include Drive Impact, Drive Parry, Overdrive Art, Drive Rush, and Drive Reversal.
Capcom also announced the “Real Time Commentary Feature,” a feature that adds commentary from FGC commentators like Jeremy “Vicious” Lopez, Aru, and others promising “real-time feedback and a new perspective.”
Street Fighter 6 is being developed with Capcom’s RE Engine and is slated for a 2023 release on PlayStation 4 and 5, Xbox Series X and S, and PC. Catch all the announcements and reveals from PlayStation’s June State of Play with IGN’s news roundup.
Miranda Sanchez is the executive editor of guides at IGN and a member of Podcast Unlocked. She’s a big fan of stationery and fountain pens. You can sometimes find her on Twitter.
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