Now There’s ANOTHER Disco Elysium Spin-Off Studio, and This One’s Coming Out With Some Proper Fighting Talk
Hot on the heels of two ZA/UM spin-off studios proclaiming their existence to the world alongside an intention to make separate Disco Elysium spiritual successors of their own, another developer made up of some of the people who made the game has exploded onto the scene.
But this new, seemingly fifth(!) outfit trying to keep the Disco dream alive doesn’t sound too thrilled at today’s confusing and chaotic group of announcements from various collectives of former ZA/UM staff, who are all saying they’re doing sort of the same thing.
This latest studio, Summer Eternal, was founded by Argo Tuulik, who was involved with co-creating Disco Elysium’s worldbuilding all the way back from ZA/UM’s tabletop RPG sessions in early 2000s Estonia. Tuulik was part of the punk collective that grew from this group of friends to the studio that delivered Disco Elysium to critical acclaim and commercial success almost five years ago to this day.
But Tuulik left ZA/UM in acrimonious circumstances after being laid off in February amid what was reportedly the cancelation of a Disco Elysium standalone spin-off. On his way out, Tuulik alleged “incompetence and injustice” at the studio.
Tuulik told IGN he’s starting a “revolutionary new RPG studio” and has got a number of key disco Elyisum developers to join his cause. Here’s the makeup of the studio as it stands today, October 11, with more people said to be coming on board in the coming weeks.
- Argo Tuulik and Olga Moskvina, who were among the five writers of Disco Elysium
- Lenval Brown, a voice actor known for his voice work on Disco Elysium
- Dora Klindžić, who was a principal writer in ZA/UM
- Anastasia Ivanova, who was a senior concept artist in ZA/UM
- Michael Oswell, who was the graphic designer at ZA/UM
- And Aleksandar Gavrilović, who was managing director of game developer Gamechuck
It’s worth noting that neither Robert Kurvitz, the lead writer and designer of Disco Elysium and founding member of ZA/UM, nor Aleksander Rostov, who was art director on Disco Elysium, are currently involved with either Summer Eternal, Dark Math Games, Longdue Games, or ZA/UM itself. Both were fired from ZA/UM in 2022 amid allegations of mismanagement and misconduct, and are now reportedly making a new game of their own at a studio called Red Info, which is backed by Chinese internet company NetEase.
“We must be living at the dawn of a cultural Golden Age, when like mushrooms after rain the companies promising ‘the next Disco Elysium’ are popping up every hour on the hour,” read a statement from Summer Eternal.
“It’s a sure sign that the fifth anniversary of the release of this monumental game is approaching and every corporation wants a piece of the fortune.
“However, often forgotten in this money lust are the creatives themselves, first instrumentalized for press releases and afterwards underpaid, silenced, bullied, sued, abused… But it is all of us – the creatives, the workers, the players – who should be holding control over the means of our creation and who should be celebrated on this day.
“Therefore, we announce today our own vision of a worker-owned co-operative, a complex structure that will ensure that not only moneylenders but every worker, every creative, even every player, has a seat at the table.”
Summer Eternal has opened the doors to its website, which contains a manifesto for game development that wouldn’t be out of place in Disco Elysium itself and word of an incoming crowdfunding campaign.
“I believe that the last time around we made something genre-breaking,” Tuulik said. “Discipline-transcending. Something completely new. I am not ready to give up on that. The lessons learned, skills developed, experience forged — for five fucking years I’ve been waiting to put them to use. So we went back to the drawing board with one goal in mind — let’s do it fresh from the start, but this time let’s not fuck each other the moment the checkered flag drops. It makes the entire mankind look bad.”
That choice quote above is a reference to ZA/UM’s high-profile collapse following the release of Disco Elysium back in 2019. Some background for the uninitiated: Disco Elysium is a narrative role-playing game developed and published by controversial studio ZA/UM. Gameplay revolves around navigating dialogue trees rather than combat, with each of the 24 skills representing a different aspect of the amnesiac detective protagonist’s abilities and thoughts. The player is free to support or suppress his ideologies as they work through the story. Disco Elysium is considered by some among the greatest video games ever made.
It went on to enjoy enormous success, winning numerous game of the year awards and selling millions of copies. A TV series adaptation deal followed, as did the release of an expanded version of the game featuring full voice acting and new content subtitled The Final Cut. A follow-up seemed all but guaranteed, but after high-profile staff exits and subsequent messy legal tussles brought ZA/UM to its knees, what might have turned out to be a Disco Elysium sequel was canceled.