Glitchhikers: The Spaces Between Is the Weird, Beautiful Night Drive My Brain Wants to Take

Glitchhikers: The Spaces Between Is the Weird, Beautiful Night Drive My Brain Wants to Take

Years ago, before I got into games media, I had a job that required me to drive around Kansas a lot, sometimes at night. If you’ve ever driven about a Midwestern state at night, you know the surreal experience of it – the darkness, the lack of cars, the strange,…

Eidos Montreal Has ‘No Regrets’ About Guardians of the Galaxy Sales

Eidos Montreal Has ‘No Regrets’ About Guardians of the Galaxy Sales

Despite a somewhat rocky start with sales, Guardians of the Galaxy developer Eidos Montreal is confident the game is still a “great ride.” In the wake of the game’s 2021 release, Square Enix initially stated that Guardians of the Galaxy’s sales had underperformed. Thanks to numerous award nominations, discounts, and…

Baldur’s Gate 3 Was So Huge, Larian Chose to Triple in Size Rather Than Shrink the Game

Baldur’s Gate 3 Was So Huge, Larian Chose to Triple in Size Rather Than Shrink the Game

Larian Studios creative director Swen Vincke loves collaborative storytelling, especially when there’s room for it to get as silly and original as possible. Chatting with me after his GDC talk, “The Many Challenges of Making ‘Baldur’s Gate 3’”, Vincke and I start out by sharing our mutual desires to play…