Call of Duty Could Soon Be Invaded By Godzilla

Just in case you didn’t think Call of Duty could get any crazier, season 3 seems to hint that Godzilla himself will show up to wreak havoc.

Call of Duty released Season 3’s “Classified Arms” trailer that has the team uncovering a mysterious device while searching for the released Nebula gas released by the Nazis.

The device is broadcasting an audio signal that’s heard at the end of the cinematic. The audio itself is somewhat broken up but sounds suspiciously like Godzilla’s signature roar.

YouTuber PrestigeIsKey posted a screenshot on his Twitter account of the audio ran through a spectrograph and found the words “Monsters Are Real.” And another Twitter user replied with a looping sound of Godzilla’s orca-like sound that matches the audio from the trailer. Both of these clues strongly hint at the famous kaiju making its grand appearance in Warzone.

Activision has attempted to tell an overarching story for the Warzone battle royale mode beginning in the Modern Warfare reboot in 2019. Since then, each successive Call of Duty has incorporated some of their worlds into the grand Warzone narrative. Recently, the original Verdansk play area was destroyed and replaced by Caldera after Call of Duty: Vanguard was released.

The inclusion of Godzilla would represent a radical change from the semi-realistic atmosphere of Call of Duty games (excluding Zombies mode). This could be an attempt to match Fortnite’s successful partnerships with third-party properties such as Marvel, DC, and Naruto.

Every IGN Call of Duty Review

That said, Call of Duty has included licensed material in the game before. Rambo, Jigsaw from the Saw horror movie franchise, and John McClane from Die Hard were playable operators in Call of Duty: Black Ops Cold War. More recently, Snoop Dogg joined the lineup as an operator.

Call of Duty Vanguard, the most recent in the franchise, launched to lukewarm reviews. We thought the single-player campaign was highly polished if lacking a bit of variety. The multiplayer felt simple and underwhelming despite running on Modern Warfare’s engine.

David Matthews is a freelance writer for IGN.



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